Every Commander games starts with Rule 0, but Dana thinks more can be done and shares how he tries to go beyond Rule 0 when he sits down to an EDH pod.
Every Commander games starts with Rule 0, but Dana thinks more can be done and shares how he tries to go beyond Rule 0 when he sits down to an EDH pod.
Tergrid has taken Commander by storm, and not necessarily for the better. Is playing the God alongside Pox a bridge too far?
People play proxies in Commander for all sorts of reasons, but Dana Roach doubts how genuine those reasons are.
Cyclonic Rift may rule them all, but there's more to bouncing boards in EDH than the Rift. Corbin highlights some of the best of the rest when it comes to Commander bounce.
Have you ever wondered if you might secretly be the bad guy from at your EDH tables? Not just the bad guy, the Bolas?