Beyond Rule Zero: You're Not Going to Like Every Game of Commander
Amanda Stevens • January 16, 2023
Try as you might, you're not going to like every game of commander you play. Amanda Stevens discusses solutions.
Amanda Stevens • January 16, 2023
Try as you might, you're not going to like every game of commander you play. Amanda Stevens discusses solutions.
Amanda Stevens • November 23, 2022
Amanda Stevens talks diversity, equity, inclusion and an interesting conversation with Sheldon Menery from the Rules Committee.
Amanda Stevens • October 20, 2022
Amanda Stevens breaks down what makes for a good Magic convention in a follow up to The Anatomy of a Good Event.
Amanda Stevens • October 4, 2022
Is casual good? Is competitive bad? Amanda Steven talks language in Commander and the assumptions we make based on play styles.
Amanda Stevens • September 15, 2022
Amanda Stevens discusses what goes into making a good Magic event and what organisers could learn from anime conventions.
Amanda Stevens • August 11, 2022
I remember being in religion class in seventh grade. I wasn't very focused on the lesson, instead I was looking through some Magic cards I had with me. A girl…
Amanda Stevens • July 28, 2022
Amanda Stevens discusses the steps local gaming stores can take to be more inclusive and safe for everyone.
Amanda Stevens • July 21, 2022
What is there to discuss beyond Rule Zero? Amanda Stevens runs through their tips for creating better experiences playing Commander.