Going Brokkos - Wydwen Dimir Flash Voltron Control OHKO These Are Just Words People Are Real Call Your Mom

(Wydwen, the Biting Gale by Matt Cavotta)
Hello ladies, gentlemen, and nonbinary card sharks. Before getting into the meat and potatoes of Dimir Voltron Kinda-Combo, I want to quickly clear up what this series is about for any new readers and also that one guy who left a mean comment. You know who you are.
You know how budget deck techs take a strong commander and try to help you pilot them without breaking the bank?
This is the opposite.
Here we take objectively bad or otherwise underwhelming commanders that are outclassed by others in nearly every way and see if they have any potential by dumping garbage loads of dollarydos on top of them.
What we aren't doing is taking completely useless commanders and spending $30,000 on them for the meme. You aren't gonna see any vanilla Legends losers or Portal Three Kingdoms historical reenactment enthusiasts at the helm, we want them to have some sort of compelling mechanical hook.
We also don't just include expensive cards for absolutely no reason. There doesn't need to be a good reason for a single, just some sort of justification. So I'll run a copy of The Abyss
One last note: I tend to put stupid combos in my decks because I love that jank. My first deck that wasn't a flimsy trench coat full of Llanowar Elves
Spending Way Too Much on Wydwen, the Biting Gale EDH
With that all out of the way, we're gonna take that $13,000 bus crash settlement and use it to fuel Wydwen, the Biting Gale
ahem
Anyways, Wydwen is hot stuff because you can flash her out and back into your hand on a dime, which lets you drop her right after a board wipe and piss in your opponents' mouths with commander damage while keeping her safe, sterile, and available at all times.
Now high-budget Dimir Faerie Voltron is all well and good, but let's say you want to get really stupid with it.
May I introduce, your new gods.
1. Leyline of Anticipation, Vedalken Orrery, Shimmer Myr
You drop one of these bad persons and your opponents probably won't quite catch onto your plans right away. The first two are pretty commonplace, Shimmer Myr's a little weird but whatever it must be some kind of artifact combo deck.
2. Brass Squire
In the words of a famous union-busting rat, It's a surprise tool that'll help us later!
3. Clock of Omens
Wait what
4. Horizon Stone, Doubling Cube
Aight, this is where it gets stupid.
The grand plan (that isn't technically a combo kill since we're not just generating infinite mana and playing Exsanguinate
Oh also I wrote all of that before remembering that Hammer of Nazahn
Highlights
Taking a moment to gush about one of my favorite cards, Midnight Clock
I love Force of Despair
Eon Frolicker
Wincons
The main way you win without Horizon Stone
Zur's Weirding
I do want to make a note about extra turn spells in EDH. I don't like 'em. I've sat through so many games at my LGS where someone takes 10 extra turns and goes as aggravatingly slow as possible without actually killing anyone. I've also been that dickhead trying to piece together a win in an Izzet combo deck and drawing the game out for 20 minutes as I copy Time Warp
Weaknesses
Honestly this list is pretty strong and functions much more consistently than either of my previous builds (linked here cough cough). It's half of your standard Dimir flash/control and half equipment/voltron, with a little bit of Naomi combo stupidity thrown in for fun. I would like to point out that the deck lacks targeted removal with all of the board wipes, and it can be a little slow to get going without drawing the Mana Crew, but otherwise it's a nice lil' stabby countery deck.
Go forth my children, bounce thine lands and sew thy discord. Also seriously try out Eon Frolicker
Wydwen Dimir Flash Control-Voltron-I-Am-Here-If-You-Need-To-Talk-OHKO-One-Shot
View on ArchidektInstants (20)
Lands (33)
- 1 Ancient Tomb
- 1 Bloodstained Mire
- 1 Darkslick Shores
- 1 Drowned Catacomb
- 1 Flooded Strand
- 1 Inventors' Fair
- 1 Mana Confluence
- 1 Marsh Flats
- 1 Mishra's Workshop
- 1 Misty Rainforest
- 1 Morphic Pool
- 1 Polluted Delta
- 1 Prismatic Vista
- 7 Snow-Covered Island
- 6 Snow-Covered Swamp
- 1 Sunken Hollow
- 1 Sunken Ruins
- 1 The Tabernacle at Pendrell Vale
- 1 Underground Sea
- 1 Urborg, Tomb of Yawgmoth
- 1 Verdant Catacombs
- 1 Watery Grave
Artifacts (18)
- 1 Clock of Omens
- 1 Commander's Plate
- 1 Doubling Cube
- 1 Grim Monolith
- 1 Hammer of Nazahn
- 1 Horizon Stone
- 1 Mana Crypt
- 1 Mana Vault
- 1 Mask of Memory
- 1 Midnight Clock
- 1 Shadowspear
- 1 Sol Ring
- 1 Sword of Feast and Famine
- 1 Sword of Fire and Ice
- 1 Sword of Sinew and Steel
- 1 Sword of the Animist
- 1 Umezawa's Jitte
- 1 Vedalken Orrery