How They Brew It - Kess' Nostalgia Trip

You find yourself deep in the wilderness. The crisp crunch of fallen leaves beneath your feet startle the wild animals leering at you from the thickets, and they dart away in a mad dash, conjuring a cacophony of crashing branches and trampled bushes. You'd heard the fables; they were the kind of stories parents would tell their children to keep them safe from danger. You'd heard the warnings; how little Johnny came back... wrong, spouting nonsense about seeing something that couldn't be, that shouldn't be, something that's but a whisper on the wind now. Everyone else knew better than to walk the path before you. But the danger of the woods hadn't scared you off, nor the rumors of what you'd find at the end of the road. Some say it drove men mad. Others say it drove women mad. Even more said it did both.
Your lantern flickers as it gasps for life. You've climbed quite a bit, and the air was thin. But in the distance, through the fog, it stands. Could it be? You trudge closer. Only a few more yards now. Your heart is racing. It's real; and as you cautiously step into the dilapidated building, you're overcome with a sense of awe. Your eyes dart from wall to wall, item to item. All manner of tattered, thin tomes line the shelves, hailing from throughout the world, from every walk of life. The rumors were true; it's a vast repository of nearly limitless knowledge, all on display for you to enjoy at your leisure. The thought washes over you like a wave. You've made it: you've reached the world's last Borders Bookstore.
A World Without Borders
Ah, come in, little one. You must be weary; set your pack down, and rest by the air conditioning. I am Michael Celani, and you stand in the hallowed halls of the world's final Borders. The books, the music, the café - it's all here, just as you remember.
Let me tell you a story. When I was young, I perused the magazines without a care in the world. I put on those headphones thousands of others had touched and listened to the muses of the day pour their hearts out. I experienced terrible local jazz musicians murdering their instruments on Fridays as I sipped hot cocoa and threw bricks at them. It felt like a childhood dream that would last forever. But it didn't. That summer, I saw the sign marking my own neighborhood's Borders torn down. The storefront, once colorfully advertising all the new releases from the bestseller list, became naught more than a cold set of transparent panes of glass reflecting nothing but my own confusion. That night, I asked my mother where store chains go when they die. And she said they all come here, to Mortar Alley, to live out their obsolescence in eternity so that people can return any merchandise they purchased. Look down the street: Babbages, RadioShack, Circuit City -- they're all here, all ready for you to visit again.
In a way, this is all like playing a game of Commander with Kess, Dissident Mage
Reminiscing with Friends
Revisiting your past is a fun hobby. No matter if you express it via something like scrap-booking, watching old home videos, or going on revenge-fueled murder sprees, it's good to look back and think about what got you to where you are today. That's exactly what Kess
Half-Price Books
Buying used means cheaper prices, right? Congratulations, you're the reason why GameStop isn't here alongside the rest of the stores here on Mortar Alley, where it belongs. Still, I admit that it's hard to resist the allure of paying less for the same experience, and that's why we're cramming our deck full of cost-reducers, like Baral, Chief of Compliance
Let Sparks Fly
Like any given high school literature course, we're focusing on the classics instead of coming up with anything... novel. (Laugh.) Anyway, that means we're burning our opponents out. Cards like Guttersnipe
Value Town
There're a couple of miscellaneous effects out there I can't really group into other categories, so they're going here. Hurkyl, Master Wizard
Stuck in the Past
There's a time for everything and everyone. Sometimes it's fun to go back and look at the things we grew up with, because those experiences shaped our lives in a way nothing created today will. Sometimes you just need a little bit of comfort food to unwind after a long day. But to live a healthy and fulfilling existence, you have to look to the future and enjoy the new things the world brings to your doorstep. Or do we?
Nearly every year's top movie by domestic box office returns since 2000 is either a sequel or adaptation of a previous cultural phenomenon. One of the most hotly anticipated video games of 2024 is a third of Final Fantasy VII, a game you can play in its entirety right now for six dollars. The Simpsons continues to run long after it stopped being funny, and nobody really knows why. We all seem content with merely half-new experiences; where just enough is changed to be fresh, but not too much so that it stops being comfortable and familiar. People seem to cite this as a bad thing, but is it really? Why not be stuck in the past? Does it truly matter if the thing we waste our time enjoying is new, old, or even the same thing we did yesterday? It's all an interchangeable waste of time in the end. As long as your enjoyment of the past isn't stopping you from handling the realities of today, why not? That's what Kess
Bringing it Back
The first and most obvious avenue for playing spells over and over is buyback. When you cast a spell by paying the additional Buyback cost, that card is returned to your hand instead of being put into the graveyard once it resolves. Your typical play pattern will be to play the card for it's cheaper, non-Buyback cost first, letting it go to the graveyard, and then play it again, this time with Buyback, through Kess
Clash of Clans
What if paying an extra cost at all was too much for you, though? If getting things for free is more your speed, try out clashing! To clash with an opponent, you and your opponent both reveal your respective library's top card. You win the clash if your card has a higher mana value than your opponent's. Then, you get to put that card on the top or bottom of your library. For the three spells here -- Research the Deep
Gran Pulse
The Pulse spells are our third category of spells, this time represented by a cycle from Darksteel. These three spells return to your hand as they resolve so long as your opponent holds some sort of advantage over you. Pulse of the Grid
Above and Beyond
The final spell we're talking about here is called View from Above
Down Memory Lane
I hope you've enjoyed your trip to Borders, a trademark I can use because the company's out of business, so what are they gonna do, sue me? I'd like to see them -- wait, Barnes & Noble bought out Borders' trademarks when they went under? Wait, Barnes & Noble also got their customer list, which I'm definitely on? Wait, Barnes & Noble is still in business and could sue me if they wanted? I... have to go.
If you enjoy How They Brew It, check out the Discord and my other projects at my website. You can vote on what article you want to see next! Do you want to see a five-dollar Commander deck, or one where you skip your own turn to win? Let me know, and I might write about it next time! Hope to see you there!
Buyback It Up (Kess, Dissident Mage EDH)
View on ArchidektCommander (1)
Artifacts (6)
Creatures (22)
- 1 Archmage Emeritus
- 1 Baral, Chief of Compliance
- 1 Chandra's Incinerator
- 1 Displacer Kitten
- 1 Electrostatic Field
- 1 Erebor Flamesmith
- 1 Exhibition Magician
- 1 Firebrand Archer
- 1 Goblin Electromancer
- 1 Guttersnipe
- 1 Haughty Djinn
- 1 Hurkyl, Master Wizard
- 1 Kessig Flamebreather
- 1 Mizzix of the Izmagnus
- 1 Mocking Sprite
- 1 Nightscape Familiar
- 1 Storm-Kiln Artist
- 1 Thermo-Alchemist
- 1 Unruly Catapult
- 1 Urabrask // The Great Work
- 1 Vizier of Many Faces
- 1 Whispering Wizard
Sorceries (19)
- 1 Blasphemous Act
- 1 Chart a Course
- 1 Cut of the Profits
- 1 Haze of Rage
- 1 Ignite the Future
- 1 Illuminate History
- 1 Ingenious Mastery
- 1 Insult // Injury
- 1 Irenicus's Vile Duplication
- 1 Lab Rats
- 1 Molten Birth
- 1 Mystic Speculation
- 1 Pulse of the Dross
- 1 Replication Technique
- 1 Research the Deep
- 1 Revive the Fallen
- 1 See the Truth
- 1 Silver Scrutiny
- 1 Wrenn's Resolve
Instants (14)
Lands (35)
- 1 Command Tower
- 1 Contaminated Aquifer
- 1 Crumbling Necropolis
- 1 Exotic Orchard
- 1 Forbidden Orchard
- 1 Geothermal Bog
- 5 Island
- 1 Molten Tributary
- 5 Mountain
- 1 Path of Ancestry
- 1 Plaza of Heroes
- 1 Shivan Reef
- 1 Sulfurous Springs
- 3 Swamp
- 1 Temple of Deceit
- 1 Temple of Epiphany
- 1 Temple of Malice
- 1 Thriving Bluff
- 1 Thriving Isle
- 1 Thriving Moor
- 1 Underground River
- 1 Vivid Crag
- 1 Vivid Creek
- 1 Vivid Marsh
- 1 Xander's Lounge