How They Brew It - Adric's Super Flashback Machine

Adric, Mathematical Genius by Billy Christian
Welcome to Science
Yes, just a little dash of engineering here, some coding and algorithms there, and... great Babbage! Who are you, and how did you get past all seven of my proxies? Well, to get this far, you must be an organism of science, like me, the illustrious and only slightly convicted Michael Celani! Welcome to my humble laboratory: Too-Specific Labs™!
Yes, search no longer, for I am the mastermind behind every invention that seemed a little bit too specific. Automatic earwax cleaners? My idea! Breathalyzers for cows? Believe it or not, also me! And it would be easier to point out which useless kitchen gadgets I didn't create. We're so ubiquitous, we've blown past Fortune 500 all the way to Fortune 50,000, and you're lucky, because you just caught me on the cusp of my greatest invention yet. I call it: the Super Flashback Machine!
In Media Res
Yes, the revolutionary Super Flashback Machine! Why share anecdotes about how your girlfriend dumped you the boring, old fashioned way when you can have everyone around you experience them as painful, painful flashbacks? Simply prepare the memory you want everyone to experience by putting it into the graveyard. Now, watch how The Fugitive Doctor
But wait, there's more! With Adric, Mathematical Genius
Charging Up
Unfortunately, thanks to the fact that all of Too-Specific Labs™'s inventions run on a proprietary mixture of lithium batteries and open flames, powering the Super Flashback Machine can be expensive. You'll need a lot of mana to consistently be able to flash a spell back and copy its triggers with Adric, Mathematical Genius
Before you, you see ordinary fetch lands: Evolving Wilds
Lotus Cobra
"But fetchlands are expensive, and most of them cost more mana to search!" a straw-man version of you says for the purposes of creating a transition to this section of the deck tech. It's true that a lot of fetches, like Naya Panorama, require you to pay additional mana for the privilege of finding more lands. Running those is an unappealing prospect, to say the least. Well, good news, because it turns out we don't have to mortgage our house a second time to pull this trick consistently: double-fetching works with the streetslands, too. At least, they work if you copy the correct trigger.
Cards like Brokers Hideout secretly have two triggered abilities. The first one merely sacrifices it when it enters the battlefield. Do not copy this trigger. Instead, copy the reflexive triggered ability that comes after, the one that starts with "when you do." Only if you copy this trigger do you get the two lands and the two life.
Once we get up there in mana, we're going to want to ramp up our ramp up. Khalni Heart Expedition, Invasion of Zendikar, and Dreamscape Artist all find two lands with their abilities, meaning if you copy them, you're getting an Explosive Vegetation instead of a mere Untamed Wilds. Dreamscape Artist is particularly strong, since their lands come in untapped, so you can still cast spells after a hard day of claiming new land as your own!
Act Now For a Fabulous Discount!
But why pay such exorbitant markups for the privilege of making the audience watch five hours of a completely different character scheming (damn you, Person of Interest)? Other companies' flashback machines could cost one hundred, two hundred, or even three hundred fifty million dollars. If you act now, Too-Specific Labs™™ will send you your new Super Flashback Machine at a discounted rate!
Yup, even though you're flashing them back, your instant and sorcery cards still get the same discount from cards like Goblin Electromancer and Ral, Monsoon Mage. With two of these, you'll be able to cast any instant and sorcery from your graveyard for just two mana. Pay attention to Font of Magic in particular: it counts both of your commanders, so if you cast both Adric, Mathematical Genius and The Fugitive Doctor, it alone cheapens your spells to that threshold.
The Rising Action
With your five easy installments of $17.76 on its way, it's now time to put the Super Flashback Machine to good use! Everyone really needs to see exactly how I got my start as a mad scientist by stealing beakers from chemical supply warehouses and drinking whatever liquids were inside them.
Anyway, it's really easy to get big, flashy instants and sorceries into the graveyard without having to cast them first: any spell in red that draws you cards tends to make you discard some as a cost. Simply pitch the cards you want to flash back with The Fugitive Doctor's ability.
But what long, meandering narrative breaks are we forcing our opponents to sit through? Extra turn spells are definitely an option. Not only do they let you keep your value train going for another flashback attempt next turn, they tend to be very expensive, so you'll get a pretty hefty discount if you flash them back.
Other spells worth flashing back include any big instant or sorcery that will win you the game if it resolves. Clone Legion will take an enemy's army for yourself; Hit the Mother Lode will often make you loads of Treasures while casting more of your huge spells; and Prisoner's Dilemma will have everyone at each other's throats. There's plenty more in the full list below, but this section of the deck is really the most flexible. Add whatever spells you want to win with, and make it your own!
Inception
There's one more thing you need to know before using our fabulous product, and that's that I've been kind of holding back a secret about the real reason Adric, Mathematical Genius is a commander. Clearly, it would make more sense to use a companion that lets The Fugitive Doctor attack without worrying about blockers, and having a repeatable Untamed Wilds in the command zone isn't enough to compensate for that lack of evasion. So why Adric? Ladies and gentlemen, let me introduce you to the concept of flashbacks within flashbacks.
Adric is our commander because, before you pop one of your giant spells with flashback, you're casting one of these spell-copiers. Spells like Doublecast don't immediately copy a spell on the stack the way a Fork would; instead, they create a delayed triggered ability that triggers the next time you cast an instant or sorcery... and delayed triggered abilities can be copied with Adric. Wanted to cast a Time Stretch for cheap? How about a Time Stretch, copied with Doublecast, and then copied again by Adric copying Doublecast's trigger?
What about casting Storm King's Thunder for three (easy enough, since we have plenty of instant and sorcery discounters in play), then copying your Aminatou's Augury six times? That could very easily let you play out an incredible amount of your deck, all at a massive discount. It doesn't matter that The Fugitive Doctor can be blocked. She only needs to swing one time.
Back to the Future
Thanks for listening to my sales pitch about my new Too-Specific Invention! And that's not the only thing we here at the labs are cooking up. Did you know that it's physically possible to time travel, but only to March 2nd, 1922? We invented a Roomba that only cleans ceilings, too! And wait until you hear about our portable folding dining room set, complete with service for six, and -- wait, where are you going?
If you enjoyed this installment of How They Brew It, come check out the rest of my projects at https://gamesfreaksa.info/. Not only can you find a link to every other installment of the series there, you can also find links to other Magic related projects of mine as well as a link to the How They Brew It Discord, where you can vote on what deck you want to see next. Hope to see you there!
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View on ArchidektCommanders (2)
Battles (1)
Planeswalkers (1)
Creatures (14)
- 1 Baral, Chief of Compliance
- 1 Dreamscape Artist
- 1 Goblin Anarchomancer
- 1 Goblin Electromancer
- 1 Lotus Cobra
- 1 Ral, Monsoon Mage // Ral, Leyline Prodigy
- 1 Sakura-Tribe Elder
- 1 Thunderclap Drake
- 1 Tireless Provisioner
- 1 Tireless Tracker
- 1 Archmage Emeritus
- 1 Ethereal Investigator
- 1 Storm-Kiln Artist
- 1 Tatyova, Benthic Druid
Sorceries (16)
Instants (20)
- 1 Rapid Hybridization
- 1 Demand Answers
- 1 Dual Strike
- 1 Galvanic Iteration
- 1 Heroic Intervention
- 1 Planar Genesis
- 1 Reality Shift
- 1 Teach by Example
- 1 Thrill of Possibility
- 1 Twinferno
- 1 Electric Revelation
- 1 Frantic Search
- 1 Harrow
- 1 Storm King's Thunder
- 1 Theoretical Duplication
- 1 Big Score
- 1 Channeled Force
- 1 Repeated Reverberation
- 1 Unexpected Windfall
- 1 Complete the Circuit
Artifacts (6)
Enchantments (4)
Lands (36)
- 1 Bountiful Landscape
- 1 Brokers Hideout
- 1 Cabaretti Courtyard
- 1 Command Tower
- 1 Dining Room
- 1 Escape Tunnel
- 1 Evolving Wilds
- 1 Exotic Orchard
- 1 Fabled Passage
- 7 Forest
- 1 Frontier Bivouac
- 6 Island
- 1 Kitchen
- 1 Library
- 1 Maestros Theater
- 6 Mountain
- 1 Path of Ancestry
- 1 Prismatic Vista
- 1 Riveteers Overlook
- 1 Terramorphic Expanse