Murders at Karlov Manor Set Review - Allied & Shards

Rakdos, Patron of Chaos by Ivan Shavrin
White | Blue | Black | Red | Green | Artifacts & Lands | Allied Colors & Shards | Enemy Colors & Wedges | cEDH | Reprints | Budget/Pauper
A MURDER, YOU SAY?
Uh-oh! Somebody's been murdered! And we have cards about it! Allied gold cards and shards for my review today, so that means Azorius, Dimir, Gruul, Rakdos, Selesnya, Bant, Esper, Grixis (like Nicol Bolas, hmm, why's that important?), Jund, and Naya cards. I don't expect many three-colored cards, but I'll be happy to see 'em if we get any!
Mythics
Alquist Proft, Master Sleuth
Our first mythic of the set is Sherlock Holmes! Or Benoit Blanc for those of us who prefer Daniel Craig in our bumbling genius detective roles.
Alquist Proft was a lot of fun in the story, as you'd expect. He's also pretty splashy as a mythic, with his activated ability calling back to a Standard all-star of old, Sphinx's Revelation
So what does this mean? Honestly, I don't know! This feels like a control player's dream in 60-card formats, so why wouldn't it be similar in Commander? Putting Proft in a blink deck in these colors to stockpile Clues before strategically packing up your hand while holding Counterspell
Anzrag, the Quake-Mole
If you've been on Twitter at all for this preview season, you've basically watched the community crowd-build this deck in real time. It should come as no surprise that Anzrag is very likely to be the most popular commander from this set.
For starters, Anzrag is a freaking Mole God. I'm sorry, let me say that again. Anzrag, the Quake-Mole
Now, of course, there are a few things to note about Anzrag and its abilities. For starters, Anzrag only has four toughness, so if you aren't making it indestructible, giving it first/double strike, or making its butt bigger, it's possible you won't get more than a single extra combat step.
Paying the seven mana for Anzrag to be Lure
The trouble after securing Anzrag's block requirement and ensuring its safety becomes your opponents having enough creatures to block with. Forbidden Orchard
If they're wide open though, that isn't the worst thing in the world, is it? You've got an 8/4 commander. Give it some counters and happy slamming!
Somebody, give that Mole a Grappling Hook
Duskana, the Rage Mother
A Bear commander in more than one color! Fantastic!
While this isn't necessarily a Bear creature type commander for Bear kindred decks, this is a commander for Bears, meaning 2/2 creatures.
And would you believe that there are many very good base 2/2 creatures in Naya colors? Format staple (or former staple depending who you ask) Solemn Simulacrum
Bringing those creatures up with a Giant Growth
Duskana is meant for the command zone. I don't know of any commanders that would like this in the 99 since it's so specific, unless somehow you've got a Sidar Kondo of Jamuraa
Etrata, Deadly Fugitive
Etrata's first iteration, Etrata, the Silencer
Not only do I love her in the story, but I love this new card for her. I'm a big fan of theft effects because I love the variance of the format. What better way to mix things up in your deck than to add your opponents' decks too?
Cloaking cards from the top of your opponents' libraries for each Assassin that hits them means that you'll have blockers for the crackback, and they're not even your cardboard! Plus, you can block and, oops, surprise! You just attacked into your own Emrakul, the Promised End
Clearly, Etrata needs to be protected, so be sure to pack some cards that keep her from being snapped off, and what more fashionable way to is there to do this than to dress her up in a Whispersilk Cloak
I think Etrata will find herself helming a lot of decks, but I wouldn't be surprised to see her included in Don Andres, the Renegade
Kaust, Eyes of the Glade
As we've seen with Kadena, Slinking Sorcerer
That said, I think this card is limited and pushed! Sure, it requires a tap to activate its ability, but this is going to make combat a little tricky for your opponents, not to mention that if you've got a Scroll of Fate
As much as I dislike Naya and I dislike tracking all the face-down creatures, I do think there are interesting plays to be made with Kaust that all require the combat step so it keeps things moving. I'll be picking up this precon!
In the 99, I don't know what Kaust fits, this is clearly designed for the command zone.
Marvo, Deep Operative
This is a fun one! I love a backup precon commander that gets the gears turning.
Marvo's got a big butt, but there aren't any Dimir "assign damage with toughness" cards like Arcades, the Strategist
Clashing means Sensei's Divining Top
I think in the 99, Marvo might be a tough sell, but Marvo is going to be an all-star in my The Ever-Changing 'Dane
Mirko, Obsessive Theorist
Mirko used to care about milling your opponents, now he cares about what goes into your graveyard. If you know me, you know I'm a freak for the graveyard. Give me death shenanigans and Reanimate
Mirko, Obsessive Theorist
Some folks look to Mirko for a Voltron win with Doom Whisperer
The coolest thing I've seen with Mirko has been what Commander Mechanic pointed out: there are a bunch of creatures in blue and black whose power is 0. Think Activated Sleeper
There's a cool deck here. I already have an Araumi of the Dead Tide
Morska, Undersea Sleuth
A Bant Vedalken Fish Detective; we were warned it wouldn't be a Merfolk!
I am unenthused! Yada yada yada, second card draw per turn, yada yada yada, Clue token at your upkeep - you know, the card draw artifact token - yada yada yada, no maximum hand size.
This all feels familiar and frankly a little boring to me. Powerful? Yes, Morska will get big really quickly. Cool that this is in the two colors that care about tokens most? Yeah, but that's not enough to pull me in. Lots of people are probably going to see this and go "that's my guy", I'm sure of it. Others are going to say Tuvasa the Sunlit
I'm not seeing where Morska stands out much. If you're making an underwater mystery theme deck, congratulations on literally the most perfect commander you'll ever get, but if you're not, this is a little generic and good-stuffy to me.
In the 99, though? Pop Morska in Tuvasa as another beater, or in Storvald, Frost Giant Jarl
Rakdos, Patron of Chaos
Ah, Rakdos! The namesake of my favorite guild. Let's take a look at this massive Demon. Of course, a 6/6 flying Demon with trample, yes, that makes sense. So how does he force sacrifice?
Huh. Okay.
Rakdos, Patron of Chaos oddly reads more like a blue card than a Rakdos card the way it'll more likely draw you two cards at your end step. Let's be real, you can target an opponent who doesn't have many permanents and make the decision easy on them to let you have cards, but sometimes, you'll force a real decision and that's going to matter. Two cards is great, but getting them at your end step is less so. The upside is the optional sacrifice requires two nonland and nontoken permanents. The offering must be something you've spent resources on in some way which makes this interesting.
As I mentioned above, I foresee this being a draw two at end step most of the time before eating removal. I'm not particularly interested in Rakdos even for my Lyzolda, the Blood Witch
Sophia, Dogged Detective
This is the closest we get to Scooby-Doo in a regular Magic set.
Look, I understand that Magic players love their Cats and Dogs decks, but something about sending them into combat and war doesn't make me all that gung-ho about playing those kindred decks. Rin and Seri, Inseparable
I can't deny that a Dog creating a Food and Clue token on combat damage is amazing especially if you've got Arcane Adaptation
I don't know, I think I'm putting Sophia in the command zone over Morska when I play the precon! Sorry, Vedalken Fish Detective!
In the 99, truly, with the Dog theme and maybe some counter synergies, hear me out: evil pups with Atraxa, Praetors' Voice
Trostani, Three Whispers
Selesnya's mythic offering this set is Trostani, Three Whispers
This is interesting space for Selesnya. It's combat-focused, as you might expect from these colors, but it's also capable of being really political. Your opponent sending a creature at another opponent? Why not give it double strike! Is that creature one that you'd like to remove but can't because it has hexproof? Instead of gifting it with double strike (which you can't: hexproof), give its blocker deathtouch! They don't even have to be attacking you to be scared of losing creatures. Vigilance allows you to play puppeteer, keeping your attacking creatures as blockers and offering blockers as a surprise to some opponents. It might even mess with some players' gameplans. If I play against this when using my The Ninth Doctor
I'm personally not into Selesnya or Trostani, if I'm being honest. But I do appreciate this sleek design! Pop this into your Marisi, Breaker of the Coil
Voja, Jaws of the Conclave
This prerelease exclusive legend is the most popular of the three, beating out Tomik and Melek for not only being three colors (I assume) but also for being extremely powerful. Unfortunately, Naya is not my wheelhouse, so I'll be leaning on what people are saying online.
Firstly, I think the confusion around why Voja cares about Elves is very funny and here's the reason: Tolsimir was an Elf! Every Tolsimir card has created Voja in some iteration and had text about Wolves. The new Tolsimir card we'll get to later, surprising no one, also cares about Wolves.
Secondly, on its own, Voja is a 5/5 vigilant trampler with ward 3 that draws a card on attack. That's literally just for playing Voja, passing the turn, and then attacking at the next turn when you've got no Elves or Wolves.
Thirdly, if you're running a healthy dork package that would make Raggadragga, Goreguts Boss
Notice how I'm only speaking of Voja, Jaws of the Conclave
Rares
Blood Spatter Analysis
I've been rewatching Dexter lately so I thought it was pretty funny for this card to be previewed for this set.
Unfortunately, that's where the novelty ends for me on this one. Two-mana Lightning Bolt
Counterpoint
This is a Reinterpret
With Counterpoint
As someone who rarely touches Counterspell
Drag the Canal
This is a really weird card, and I feel dumb for not quite seeing what I can do with it. It's a Dimir card that makes a blue and white creature token? Okay, fine. At instant speed is very nice! Surprise, it's a blocker and it's got a hunch!
The pseudo-Morbid trigger on it is really cool, though. I assume this is going in decks like Nymris, Oona's Trickster
Ezrim, Agency Chief
A big ol' womp womp from me.
Ezrim in the story is a big imposing figure who deploys his agents to investigate across the city. Massive Archon and mount pairing that would rather direct than get in conflict. This card does not feel in any way representative of the character I read. If you see it, I'm happy for you, but frankly, I'm not into it.
The ETB double investigate is fantastic for decks that want that, but if you don't want the artifact tokens or a beater, Mulldrifter
This is a card I am so excited to see in drafts and prereleases, but unless you're doing some sort of Azorius Voltron strategy with Ezrim in the command zone, this isn't super exciting. I'm really disappointed.
Judith, Carnage Connoisseur
Finally, another Rakdos legend! Let's go!
Judith, the Scourge Diva
For years, people have been asking for a legendary Pestilent Spirit
Blasphemous Act
Tectonic Hazard
Knowledge Is Power
This card is so fun in cool ways and also uncool ways.
Every turn, you at least get a +1/+1 buff for your board from your draw step. That's nothing to sniff at even if you've got a hefty bunch of Thopters in the air waiting to swing. Okay, now what if you played Teferi's Puzzle Box
This is also pretty fun if you've got Rhystic Study
Better still, play this with Wedding Ring
But in which deck should I play Knowledge Is Power
Lazav, Wearer of Faces
He lives!
Lazav is one of the legends I'm most interested in from the set. While no iteration of Lazav has come close to capturing the power of Lazav, Dimir Mastermind
While I lament the fact that the cards exiled with Lazav are not exiled with a cage or takeover counter, like with Mairsil, the Pretender
The Ever-Changing 'Dane
The more we get to interact and play with Lazav, the better we'll understand him. How fitting for a man in the shadows!
Leyline of the Guildpact
This card gives me a headache. I think it's a cool design, having hybrid mana for each color pip is great, but did this really have to be able to be cast for GGGG?
What a strange card! Yes, we have Dryad of the Ilysian Grove
I guess stuff like Spirit of Resistance
Niv-Mizzet, Guildpact
Five-color Niv number three follows the trend of requiring particular deckbuilding around the ten guilds of Ravnica. This one requires permanents to get a chunky combat trigger. With protection and evasion baked in, Niv needs to be surrounded by guild permanents to maximize on the trigger for a top end of 10 cards and 10 life. Pretty nuts when you consider that every guild's got cheap permanents! Figure of Destiny
That said, building this deck feels like more of a balancing act than Niv-Mizzet Reborn
Officious Interrogation
Hey, look, a non-Strive Strive card! This is Call the Coppercoats
Officious Interrogation
Relive the Past
What the heck is happening here! Seven mana for 15/15 worth of stats across a reanimated land, artifact, and non-Aura enchantment? And they don't all need to be reanimated for this to work? No finality counter? No exiling the spell? This is great for decks that can pop this off for full value and at seven mana, it better. Altar of Dementia
Get this in Samwise Gamgee
Tolsimir, Midnight's Light
I never know what to think about Tolsimir cards.
Wolf decks in Selesnya are confusing to me because Tolsimir is the only one doing this. There are just two Wolves in white: Tundra Wolves
This Tolsimir makes a 5/5 Voja and has lifelink. The final ability is some sort of Lure
In the 99, I'm guessing Tolsimir would be great in a Wolf kindred Naya deck, like Voja, Jaws of the Conclave
Worldsoul's Rage
Landfall decks didn't need a new finisher, but here we are!
Omnath, Locus of Rage
This doesn't have to be earth-shatteringly high to be worth it. X spells are strange in that people tend to forget that you can pay one into X sometimes and it'll still be alright. I'd say two X might be the floor on this one for me and, sure, you need the lands in your hand to put them down, but that's the interesting thing about this card: you get to decide what's worth it. There's a lot of card draw in green. I think this card is good and interesting and might be a new staple for the color pair. I'll be trying this in Grand Warlord Radha
Yarus, Roar of the Old Gods
What a new twist on Gruul!
Haste for the rest of your board is great and useful, but with Yarus in the command zone, you'll get to cheat stuff into play and this becomes an interesting reanimation and aristocrats deck. Scroll of Fate
This notably goes infinite with a sacrifice outlet and Ashcloud Phoenix
A MURDER MOST F...FUN!
Another return to Ravnica and they've managed to make it feel super fresh and cool! I am really impressed by the design of this set and I'm hoping to slot a bunch of cards in my decks. Maybe I'll even build a commander from the set; looking at you Etrata, Deadly Fugitive