What happens if you convince your playgroup to start using proxies and then realise things might be getting out of hand?
What happens if you convince your playgroup to start using proxies and then realise things might be getting out of hand?
How would you handle a wrongful accusation that you'd been caught cheating? What about correcting another player's misunderstanding of card interactions?
How do you deal with wealthy opponents? In other words, are you the Bolas for feeling frustrated with losing to an expensive collection?
Is not wanting play across from Optimus Prime, Hero any different from not wanting to play against certain archetypes?
There's no question that a Commander player who screams at their opponents is the Bolas, but how should you deal with someone like that?
Have you ever seen someone get a bit too worked up about a Myra the Magnificent deck? Do people overreact to Unfinity commanders?
Blowing up lands in a game of Commander is usually frowned upon, but how do you feel about blowing up mana rocks?
Get an insider look into player's minds during some historic moments in Magic from 2023.
Should you cater your Commander games to Mr. Solitaire Combo or the whole group? How important are good vibes to the satisfaction of all players?
Commander's Herald is proud to launch Am I The Bolcast, a Commander podcast featuring Mike Carrozza, Michael Celani, and Morgan Sanchez!
What do you do when you draw a hand so good that you know you're going to steamroll the entire table?
Every playgroup and player approaches missed triggers differently, but is it important to maintain a consistent policy?
If your playgroup always treats you like the biggest threat at the table, is there anything wrong with living up to the archenemy reputation?
How do you feel about a player tutoring for a winning combo when they've decided the game has gone long enough already?
What do you think of stax decks in casual Commander? How about stax decks that don't actually have a win condition?
Is holding back and letting someone have a better game always the right move? What if they take it as proof of their own genius?
How do you treat missed triggers at your local table? Is it the everyone's responsibility or just the owner's?
Is demanding to see a full decklist an unreasonable request in the rule zero discussion? Would it make you the Bolas?
Should you remove what you're most afraid of, or what the table is most afraid of?
What do you think of Commander players who never make deals? Can it get in the way of having a good game?
Sometimes Mike Carrozza has to think hard about who was and who wasn't the Bolas. This is not one of those times...
Custom cards are fun to design, but would you allow them at your commander table? Just how far does rule zero go?
How do you handle a game of Commander that just isn't fun? Mike Carrozza looks into an absolute mess of a game at an LGS.
You have lethal on board, but you're only able to kill one player, and they aren't even the biggest threat. Do you go for them anyway?
What happens when a player's wallet starts holding them back from winning games of Magic? Mike Carrozza digs into financial barriers.
What happens when a player wins too much? Is it okay for everyone else to work together to bring the champion down?
Is it wrong to take someone with you on the way down? Mike Carrozza discusses spite plays and mutually assured destruction.
How do you feel about one player holding the table hostage with an infinite combo but choosing not to use it?