Sméagol, Helpful Guide Commander Deck Tech

Enter the Realm of Sacrifice and Temptation
Deep within the shadowy realms of Middle-earth, a force of cunning and insatiable hunger has arisen. Guiding over 4,000 decks, Sméagol, Helpful Guide from The Lord of the Rings: Tales of Middle-earth leads the way to victory, one temptation at a time.
Sméagol's strategy lies within aristocrats and Landfall. What ties these two themes of aristocrats and Landfall is Sméagol's second ability, which puts a land card onto the battlefield tapped under your control from an opponent's graveyard.
Sméagol's second ability triggers when the Ring tempts us, which we can tackle in two ways, either through Sméagol's first ability by sacrificing a creature every turn or having the Ring tempt you through other cards. Sméagol is an excellent way to ramp up, and consistently triggering his second ability will put us ahead of the rest of the table in terms of lands.
The Precious
This deck functions the best with a package of the Ring tempts you cards just in case we don't have anything to sacrifice and trigger Sméagol's first ability or if you want to trigger Sméagol multiple times in a turn. Remember, in the words of Sméagol himself, "We wants it, we needs it. Must have the precious!"
The best Rings tempt you cards for this deck are Dúnedain Rangers
Call of the Ring
Dúnedain Rangers
- Play a land card, triggering Dúnedain Rangers and Bloodghast.
- Bloodghast will return from your graveyard to the battlefield.
- With Dúnedain Rangers, the Ring will tempt you; choose Bloodghast to become your Ring-bearer.
- Sméagol triggers.
- Sacrifice Bloodghast to your sacrifice outlet in this scenario, Ashnod's Alter
- Resolve the Sméagol trigger
- Target opponent reveals cards from the top of their library until they reveal a land card.
- Put that card onto the battlefield tapped under your control and the rest into their graveyard.
Bloodghast's Landfall ability triggers again when the land from Sméagol's ability enters the battlefield. You can loop the process by starting over from step 2. This combo allows you to put all land cards from your opponents' libraries onto the battlefield under your control and nearly mill them out. It's a great way to close a game, though you need a few moving pieces.
Sacrificial Offer Ring
Firstly, we need creatures to sacrifice to activate Sméagol's abilities. There are a few ways to do this, like token-generators, such as Jadar, Ghoulcaller of Nephalia
Another option is sacrificing a creature that can recur itself, such as Gollum, Patient Plotter
Any aristocrat deck also needs sacrifice outlets; these can be more of personal preferences. A few of my favorites are Carrion Feeder
The Pay-Offs
With all the sacrifice effects in the deck, our primary way to win is by capitalizing on them. There are tons of different types of sacrifice payoffs, but I'll focus on two types: card draw and drain effects.
Our primary source of card draw is through payoffs like Grim Haruspex
Our other payoff for sacrificing creatures is aristocrat effects. When a creature dies, aristocrat effects, like Blood Artist
The best aristocrat card in this deck, which I highly recommend playing, is Syr Konrad, the Grim
Landfall Triggers
Along with sacrifice synergies, Landfall triggers play a role in fueling Sméagol's value engine. You should get at least one extra land drop with Sméagol each turn, probably even more if you have any extra ways to make the Ring tempt you.
Cards such as Scute Swarm
You can also use Landfall cards to produce mana. Lotus Cobra
Synergistic Removal
Our decks have a major theme about sacrifice; intertwining it with every part of the deck will make our gears smoother. Opting for more creature-based removal that can sacrifice itself is a great way to make the deck more consistent and synergistic.
As for creature removal, Fleshbag Marauder
My favorite is Accursed Marauder
Sometimes, edict effects aren't going to cut it, and spot removal is a better option, but there are options for creature-based spot removal. For example, Cavalier of Night
Caustic Caterpillar
Similar to synergistic removal, it's a good idea to make our ramp spells sacrifice a creature in some way. There are definitely fewer ways to do this, but Sakura-Tribe Elder
At least your graveyard is full? Nah...
With so many strategies revolving around graveyards running amuck in Commander, like Muldrotha, the Gravetide
We don't want our opponents to get any value off Sméagol's second ability, which mills an opponent until they hit a land card. Throughout the game, Sméagol's ability mill ability can defiantly start to add up, and it honestly sucks if someone says they're happy after you milled them.
My top two picks are Dauthi Voidwalker
We could also steal creatures from our opponents' graveyards. The creatures milled by Sméagol are free real estate for recursion spells. Animate Dead
The Precious is Ours
Assuming everything goes according to plan, looking back, there are quite a few moving pieces; we will have a formidable engine formed. Our engine with Sméagol in the center is draining out the table, drawing cards, and ramping, all powered by our temptation for the precious Ring. Whether you're drawn to the Ring's allure or sacrificing creatures for gain, Sméagol provides a rewarding and versatile Commander experience.
Smeagol, Helpful Guide
Sméagol, Helpful Guide
View on ArchidektCommander (1)
Creatures (43)
- 1 Accursed Marauder
- 1 Blood Artist
- 1 Bloodghast
- 1 Carrion Feeder
- 1 Caustic Caterpillar
- 1 Cavalier of Night
- 1 Compy Swarm
- 1 Dauthi Voidwalker
- 1 Dúnedain Rangers
- 1 Endurance
- 1 Gollum, Patient Plotter
- 1 Greensleeves, Maro-Sorcerer
- 1 Grim Haruspex
- 1 Haywire Mite
- 1 Jadar, Ghoulcaller of Nephalia
- 1 Lotus Cobra
- 1 Merciless Executioner
- 1 Midnight Reaper
- 1 Mirkwood Bats
- 1 Morbid Opportunist
- 9 Nazgûl
- 1 Nissa, Resurgent Animist
- 1 Plaguecrafter
- 1 Poison-Tip Archer
- 1 Reassembling Skeleton
- 1 Sakura-Tribe Elder
- 1 Scute Swarm
- 1 Shriekmaw
- 1 Syr Konrad, the Grim
- 1 Tireless Provisioner
- 1 Viscera Seer
- 1 Warren Soultrader
- 1 Wight of the Reliquary
- 1 Woe Strider
- 1 Zulaport Cutthroat
Enchantments (5)
Artifacts (3)
Instants (3)
Lands (35)
Sorceries (9)
Planeswalkers (1)