The Sixth Doctor & Ian Chesterton: Sagas!

The Story So Nice I'll Tell It Twice...
There's no time like the present to dig up the past! Or the future! This release is a little wibbly-wobbly... you know the rest!
I'm crawling out of my cave because I heard David Tennant was going to be on a Magic card, and my little 16-year-old's heart fluttered. Curiously, I'm not here to talk about his card, no! The Blast from the Past deck has a lot more open-ended designs by virtue of caring about one of my favorite themes: Historic! Historic is a fun little batch that includes legendary creatures, artifacts, and... Sagas.
I know we got Tom Bombadil
The Commanders
The main event here, as expected, is The Sixth Doctor
Strictly speaking, there are six options that would be good for The Sixth Doctor
I would have to play this deck for a few months before I would be comfortable regularly making decisions about when to read ahead on my Sagas with Barbara Wright
The Sagas
The exact number of Sagas to go for here is tricky. A lot of Sagas are, well, Limited-focused, but we've had enough sets with them to have a fun selection. (Not to mention this Commander set coming with 19 total Sagas, 11 of which could fit in our deck). The full decklist is at the bottom, but here are my key role-players.
Mana-Fixing/Ramp
Bending towards Sagas means trying to get lands with them as well! The Birth of Meletis
Card Draw
Only five Sagas draw cards, but they can really help smooth out the early game. I'm especially fond of Love Song of Night and Day
Removal
To no surprise, white really pulls its weight here, although the four-mana wipe is curiously found in blue! There are about eight:
Game-Changers
And here we have those Sagas found at the top of the curve, which warp the game around them just enough to be worrisome. Then you double them and things go haywire!
The Enchantress Sub-Theme
My current build of the deck has 21 Sagas. That's a lot of enchantments already! We have some Saga-specific payoffs already, like Historian's Boon
There's a whole category of enchantress-type effects, and I went with what I thought would work best here. Sythis was the best version of the effect by virtue of being legendary and therefore copiable by The Sixth Doctor
Deck-Specific Ramp
My favorite part of building for a specific archetype is the way in which you can pull up rarely used cards for it. We have a major enchantment theme and we can lean into that! We don't need the usual tips and tricks. Sure, I'd still throw in a Sol Ring
Cloud Key
So, About That "Once Per Turn"...
It's unlikely that Ian Chesterton
Can we get around that? Yeah! By giving our spells flash with either Raff Capashen, Ship's Mage
Okay, that's pretty neat, but what else can we do?
These three represent the turbo-drive that our deck can start running at. They can take our one Saga, copied by The Sixth Doctor
Of note, Yenna can only copy the uncopied Sagas (or enchantments), but that can still help us get a little extra value when we can. (She can even copy our land enchantments for extra ramp, and she's copied by our main commander!)
Now for the elephant... er, mouse in the room: Three Blind Mice
So, let's wrap this up!
Final Statistics
There's no genuine formula to a deck, but I still like to have a certain number of effects when running a decklist so that I can feel comfortable with its preliminary runs!
Card Advantage: 13 total; 11 pieces of card draw, 4 pieces of recursion
Mana Advantage: 11 total; 4 mana-adding permanents, 3 land-to-field searches, 4 enchantment cost-reducers
Disruption: 6 total
With a tune-up, I'd probably end up cutting some of the more wheel-spinny pieces in favor of regular pieces of disruption; most likely something like Negate
Conclusion
Whew, that was a lot bigger on the inside! I hope you're interested in this narrower but splashier version of a Saga commander! Comment below to let me know what you'd change or tweak!
The Sixth Doctor & Ian Chesterton: Sagas! - The Story So Nice I Told It Twice
View on ArchidektCommander (2)
Enchantments (31)
- 1 Battle for Bretagard
- 1 City of Death
- 1 Commander's Insignia
- 1 Court of Vantress
- 1 Elspeth Conquers Death
- 1 Enchantress's Presence
- 1 Extravagant Replication
- 1 Fall of the Impostor
- 1 Fertile Ground
- 1 Historian's Boon
- 1 Kiora Bests the Sea God
- 1 Love Song of Night and Day
- 1 Myth Unbound
- 1 Of Herbs and Stewed Rabbit
- 1 Overgrowth
- 1 Scroll of Isildur
- 1 Sigil of the Empty Throne
- 1 Song of Eärendil
- 1 Starfield of Nyx
- 1 The Bath Song
- 1 The Binding of the Titans
- 1 The Birth of Meletis
- 1 The Curse of Fenric
- 1 The Eleventh Hour
- 1 The Phasing of Zhalfir
- 1 The Weatherseed Treaty
- 1 The World Spell
- 1 Three Blind Mice
- 1 Time of Ice
- 1 Trial of a Time Lord
- 1 Welcome to Sweettooth
Creatures (18)
- 1 Alistair, the Brigadier
- 1 Displaced Dinosaurs
- 1 Eidolon of Blossoms
- 1 Errant, Street Artist
- 1 Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
- 1 Jhoira's Familiar
- 1 Nessian Wanderer
- 1 Ondu Spiritdancer
- 1 Peri Brown
- 1 Raff Capashen, Ship's Mage
- 1 Romana II
- 1 Sarah Jane Smith
- 1 Satsuki, the Living Lore
- 1 Starfield Mystic
- 1 Sythis, Harvest's Hand
- 1 The Eighth Doctor
- 1 The Fourth Doctor
- 1 Yenna, Redtooth Regent
Artifacts (4)
Instants (3)
Sorceries (6)
Lands (36)
- 1 Adarkar Wastes
- 1 Bountiful Promenade
- 1 Brushland
- 1 Canopy Vista
- 1 Command Tower
- 1 Deserted Beach
- 1 Dreamroot Cascade
- 1 Evolving Wilds
- 7 Forest
- 1 Glacial Fortress
- 1 Hinterland Harbor
- 4 Island
- 1 Overgrown Farmland
- 7 Plains
- 1 Prairie Stream
- 1 Rejuvenating Springs
- 1 Sea of Clouds
- 1 Seaside Citadel
- 1 Sunpetal Grove
- 1 Terramorphic Expanse
- 1 Yavimaya Coast