Sift Through Sands - Ludevic/Sidar Kondo and Marisi

Reduce to Memory | Art by Campbell White
A Token of My Appreciation
Hello, dear readers. Please, if it's not much to ask, have a Survivor token. It's on the house.
Now that you've met each other, have any plans with that token? How about attacking the combo player? Ah, they also have a Survivor. Hm. You know what, how about I cast Disrupt Decorum
In this week's Sift Through Sands, we're going to look at two decks that offer creature tokens to our opponents, encouraging them to duke it out with their new friends. This style of deck has gotten easier and easier to build, as the proliferation of goad effects makes forced combat a common occurrence. We're going to look at an underdog partner combination, Ludevic, Necro-Alchemist
Our Picks
It's starting to feel like the summer of Sidar Kondo. Ludevic and Kondo both were printed in the Commander 2016 Kynaios and Tiro of Meletis
Don't Look a Gift Token in the Mouth
View on ArchidektCommander (2)
Artifact (8)
Creature (24)
- 1 Akroan Horse
- 1 Baeloth Barrityl, Entertainer
- 1 Combat Calligrapher
- 1 Edric, Spymaster of Trest
- 1 Goblin Spymaster
- 1 Gor Muldrak, Amphinologist
- 1 Hunted Dragon
- 1 Hunted Phantasm
- 1 Hunted Troll
- 1 Ink-Treader Nephilim
- 1 Life of the Party
- 1 Marisi, Breaker of the Coil
- 1 Master of Ceremonies
- 1 Mirror Entity
- 1 Pramikon, Sky Rampart
- 1 Pursued Whale
- 1 Questing Phelddagrif
- 1 Rith, the Awakener
- 1 Sludge Monster
- 1 Subira, Tulzidi Caravanner
- 1 Suture Priest
- 1 Varchild's War-Riders
- 1 Varchild, Betrayer of Kjeldor
- 1 Xyris, the Writhing Storm
Enchantment (6)
Sorcery (15)
Playing Ludevic/Kondo
Our four-color friends are a low-key combination, one that our opponents can easily underestimate. The deck works to incrementally give our opponents resources and can suddenly take off to become a major threat. As we begin play, getting our commanders in play is a crucial starting point. Our beneficial political and group hug cards, like Edric, Spymaster of Trest
Token generation is the centerpiece of the deck. Combat Calligrapher
Late game, we take advantage of amassing many creatures. Ink-Treader Nephilim
As Ludevic and Kondo give away resources politically, Marisi does so with far less subtlety. This Cat makes sure that our opponents are swinging, and getting a few goad triggers from him will wrap games up quickly. Here's our list.
Throwing a Chair
View on ArchidektCommander (1)
Artifact (4)
Creature (34)
- 1 Adeline, Resplendent Cathar
- 1 Adriana, Captain of the Guard
- 1 Akroma, Angel of Fury
- 1 Beckoning Will-o'-Wisp
- 1 Combat Calligrapher
- 1 Commander Liara Portyr
- 1 Dawnglade Regent
- 1 Duke Ulder Ravengard
- 1 Emberwilde Captain
- 1 Etali, Primal Storm
- 1 Fumiko the Lowblood
- 1 Gahiji, Honored One
- 1 Geode Rager
- 1 Gisela, Blade of Goldnight
- 1 Goblin Spymaster
- 1 Heartless Hidetsugu
- 1 Jared Carthalion, True Heir
- 1 Jolene, the Plunder Queen
- 1 Kari Zev, Skyship Raider
- 1 Keeper of Fables
- 1 Kitt Kanto, Mayhem Diva
- 1 Komainu Battle Armor
- 1 Life of the Party
- 1 Masako the Humorless
- 1 Ohran Viper
- 1 Relic Robber
- 1 Saryth, the Viper's Fang
- 1 Scourge of Geier Reach
- 1 Skyline Despot
- 1 Soltari Foot Soldier
- 1 Steward of Valeron
- 1 Varchild's War-Riders
- 1 Varchild, Betrayer of Kjeldor
- 1 Vengeful Ancestor
Enchantment (5)
Instant (13)
Sorcery (7)
Planeswalker (1)
Land (35)
- 1 Blossoming Sands
- 1 Bountiful Promenade
- 1 Command Tower
- 1 Evolving Wilds
- 1 Forbidden Orchard
- 6 Forest
- 1 Jungle Shrine
- 1 Mossfire Valley
- 1 Mosswort Bridge
- 7 Mountain
- 1 Needle Spires
- 5 Plains
- 1 Rugged Highlands
- 1 Spectator Seating
- 1 Spinerock Knoll
- 1 Spire Garden
- 1 Sungrass Prairie
- 1 Terramorphic Expanse
- 1 Wind-Scarred Crag
- 1 Windbrisk Heights
Playing Marisi
Like playing more than one game of Magic? Marisi will make sure that your group gets multiple. Speeding games along by forcing combat, our deck wants to get evasive creatures in play quickly as we begin. Soltari Foot Soldier
Marisi's first line protects our combat tricks, an important aspect of the game since combat will happen most turns. Making cards like Fight to the Death, Deflecting Palm, or even Dictate of the Twin Gods unable to be countered makes them dangerous surprises. Even without Vivien, Champion of the Wilds granting our creatures flash, we have tricks up our sleeve, with Masako the Humorless and Akroma, Angel of Fury being particularly nasty when unexpected.
Much of our card advantage comes from the Monarch mechanic. Jared Carthalion, True Heir provokes our opponents into attacking one another, and Court of Bounty lets us cheat our big drops into play. Etali, Primal Storm, Duke Ulder Ravengard, Gisela, Blade of Goldnight, and Heartless Hidetsugu are all game-ending threats. After one or two rounds of every creature attacking, the game will wrap up swiftly. Controlling when everyone attacks is a powerful gameplan, which is why Marisi is so popular.
We're Gonna Start a Fight
Giving away tokens and encouraging combat is a sound strategy that's getting more support with each set. The potential disruption to our opponents' plans is not something to take for granted, and how we encourage it without being teamed up on depends on offering resources and enhancing the game rather than taking agency away. These cards are in both decks:
Tokens/Combat Package
View on ArchidektArtifact (1)
Creature (6)
Enchantment (1)
Instant (2)
Sorcery (2)
Land (3)
This package of cards works to ensure everyone has creatures swinging at each other, and ideally not at us. Combat Calligrapher, Goblin Spymaster, and Life of the Party all work to both ends. Our boardwipes, March of Souls and Rampage of the Clans, both give tokens as replacement, which takes away the sting of a well-timed wrath as well as providing bodies for combat. These cards work well in many combat-centric decks, and as goading becomes more popular, timing how to grant or replace resources with tokens helps keep the table cool in the long run.
I hope this week's Sift Through Sands was to your liking! The first decklist was so much fun to build, and Marisi is such a powerful commander that building him is bound to be rewarding. But I want to hear about your experiences! Do you run a more pleasant group hug deck along the lines of Ludevic and Kondo? Do you like goad? Are you a fan of Baeloth Barrityl, Entertainer? Are you a fan of political decks, or not?
Still want to read? Check out the exciting content coming down here at Commander's Herald, like learning how to make game spaces inclusive, our Magic retrospective as the game approaches 30, or the excellent deckbuilding in Conditions Allow. See you next time.