Retrospective Reviews: Commander 2019

Dockside Extortionist by Forrest Imel
Retrospective Reviews: Commander 2019
There's no time like the present to dig up the past: it's time for another Retrospective Review! We're here to talk about Commander 2019, released August 23, 2019, at $39.99 each. It followed the formula established in 2017, but it would be the last in the line to do so. I believe that it being the last Commander deck release of its kind had a clear impact on how it was designed. Namely: they wouldn't get another chance to throw in some cool legacy characters in the normal Commander deck line, so they really went all-out here! Five characters from the Weatherlight saga got cards!
Four years ago this August, an era of preconstructed design would end. What kind of note did it ring out? Let's dive in!
Commander 2019 Overview
In the final biodome of the era, Wizards of the Coast continued the shared theme idea and settled on keywords. Each deck would be built around that keyword, introducing a commander that cared about it in some way and some new cards with it. The keywords chosen would be madness, populate, flashback, and morph.
At the time of their announcement, we the players had no idea they would be the last set of precons to exist independent of a set. Even so, these four keywords made a lot of sense to build around. All four keywords had fans but none had a dedicated commander. Other than morph, they also tied into a broader playstyle that could be interwoven to give players alternate build paths if they got tired of the relatively narrow version offered by the face commander.
Merciless Rage
Our first deck is Merciless Rage, the first ever black-red preconstructed commander deck! Something I forgot to mention back in 2017's article was that an ally-colored cycle of precons had gone unreleased by the time they switched to the biodomes. It wouldn't be until 2021's Draconic Rage that each ally color pair would finally have a precon release.
Alright, side-bar aside, Merciless Rage was the deck that focused on madness. Once thought of as green-blue due to its first outing, madness eventually settled as a black-red mechanic thanks to its affiliation with the vampires of Innistrad in Shadows Over Innistrad. Leading the charge would be the fittingly flavorful Anje Falkenrath
The first back-up commander was Chainer, Nightmare Adept
What did the deck do for the theme?
The 99 only has 19 cards with madness in it (out of a total of 37 possible red or black cards with madness printed at the time). The deck has plenty of discard rewards and ways to get creatures out of the graveyard, which synergizes nicely enough with the back-up commanders. This helps shore up the fact that most madness cards just don't cut it in commander.
As for that core theme, Anje Falkenrath
How desirable are the cards?
Value Cards:
...and that's it. There's $20 in this deck once you cut out the chaff. This deck demonstrates one problem with a specific keyword-based theme is that the cards won't have much application or desire elsewhere. However, I will express disappointment. There could have been better, more desirable reanimation spells here. Clear strike-out.
High Utility, Low Price
- Doomed Necromancer
- Magus of the Wheel
- Chainer, Nightmare Adept
- Solemn Simulacrum
- Chaos Warp
- Beacon of Unrest
- The Eldest Reborn
- Warstorm Surge
Fair play: at the time of printing, Solemn Simulacrum
Including Command Tower
What kind of legacy does it have?
Anje Falkenrath
Even Greven, Predator Captain
The decklist was definitely not for general collections, but the commanders have had a positive and interesting legacy.
Primal Genesis
Our next precon is the red-green-white deck, themed around the populate keyword. The keyword's only outing was in Return to Ravnica, where it was on 13 cards, all in green and white. This deck cut the worst five and replaced them with five brand-new populate cards. Thanks to populate naturally synergizing with any token-making, this low count ended up being fine and fun. The real twist of the deck was pushing populate into red!
As the face commander, Ghired, Conclave Exile
This deck's back-up commanders represent a near-equal shift in terms of synergies. Atla Palani, Nest Tender
What did the deck do for the theme?
Ghired, Conclave Exile
I'd also like to give a shout-out to Idol of Oblivion
How desirable are the cards?
Value Cards:
- Marisi, Breaker of the Coil
- Ohran Frostfang
- Trostani, Selesnya's Voice
- Farseek
- Second Harvest
- Lightning Greaves
- Elemental Bond
- Song of the Worldsoul
This deck rachets up the value from Merciless Rage, thankfully, to a decent $54. Ohran Frostfang
High Utility, Low Price
- Sakura-Tribe Elder
- Feldon of the Third Path
- Rampaging Baloths
- Garruk, Primal Hunter
- Explore
- Beast Within
- Cultivate
- Harmonize
- Momentous Fall
- Shamanic Revelation
- Idol of Oblivion
- Mimic Vat
- Intangible Virtue
- Colossal Majesty
Thanks to the token theme, there's quite a few cards worth using in a less populate-themed deck. All in all, 24 cards here are worth adding to the collection!
What kind of legacy does it have?
Atla Palani, Nest Tender
I think this deck has a solid legacy, one that represents the better parts of modern commander decks. Namely, adding unique decks to the format without bringing an over-powered commander or strategy.
Mystic Intellect
I'll go ahead and mention this deck's controversial card printing: Dockside Extortionist
This is why commander players never sell cards...
As for the deck itself, the blue-red-white flashback deck actually... didn't name flashback on any of the commanders and didn't exclusively reward flashback on any of the original cards. This is an interesting quirk. There are actually four mechanics in the deck that allow you to cast instants and sorceries from your graveyard: flashback, retrace, jump-start, and aftermath. Flashback is certainly the most popular, but excluding the others would make the deck worse for very little gain.
The face commanders for Mystic Intellect was Sevinne, the Chronoclasm
How did things play out?
What did the deck do for the theme?
Jeskai spellslinger didn't take off because of this deck, if that's what you're asking. Sevinne, the Chronoclasm
How desirable are the cards?
Value Cards:
...Dockside Extortionist
High Utility, Low Price
- Burnished Hart
- Talrand, Sky Summoner
- Guttersnipe
- Sun Titan
- Faithless Looting
- Increasing Vengeance
- Sevinne's Reclamation
- Ignite the Future
- Deep Analysis
- Divine Reckoning
- Increasing Devotion
- Dusk // Dawn
- Armillary Sphere
- Ghostly Prison
- Jace's Sanctum
In total, we have 22 cards here worth adding to the collection for some reason or another. There's a decent spellslinger core in here that you really have to spend time building out, but it's there. Unfortunately, there's just a lot of limited fodder. I will not be spending six mana to flashback a naturalize variant just because Sevinne will let me copy that. No wonder they pushed Dockside Extortionist
What kind of legacy does it have?
Sevinne, the Chronoclasm
Elsha of the Infinite
But there's this goblin I mentioned earlier.
Look, commander is a fundamentally broken format, and we all pretend it's not for the sake of having fun, but Dockside Extortionist
I will say that, even now, a copy of Dockside Extortionist
Faceless Menace
For the last deck of the biodome, we turn now to the black-green-blue deck, the morph-themed Faceless Menace. Morph premiered in Onslaught block and returned in Khans of Tarkir block, specifically getting a blue-green draft archetype there. It's had a lot of interesting lessons over time and quirky rules. It's a mechanic that plays incredibly well in limited but has trouble in constructed-- especially these days, where a 3 mana 2/2 chafes against even the most casual of players.
Kadena, Slinking Sorcerer
What did the deck do for the theme?
There's little to talk about here. Kadena, Slinking Sorcerer
Shortest section ever, but that's because there's not much to it: the deck was a smashing success!
How desirable are the cards?
Value Cards:
- Seedborn Muse
- Apex Altisaur
- Farseek
- Tempt with Discovery
- Overwhelming Stampede
- Thran Dynamo
- Reliquary Tower
- Thespian's Stage
This deck's value was okay but once again hamstrung by all the slots dedicated to limited fodder to make sure the commander actually worked properly. Ultimately, it reaches $48 here thanks to the inspired choice of Seedborn Muse
High Utility, Low Price
- Sakura-Tribe Elder
- Grim Haruspex
- Explore
- Reality Shift
- Road of Return
- Cultivate
- Putrefy
- Strionic Resonator
I remember when Strionic Resonator
The deck had 18 cards really worth slotting into your binder or regular collection, which... oof. Overall, these decks really showed the perils of a narrower theme making it that much harder to slot in worthwhile reprints-- but then, is that really the point of these decks? Or is the point a gameplay experience? It's a careful balancing act, but these decks didn't quite nail it in my opinion.
What kind of legacy does it have?
Kadena's actually in the top ten for Sultai commanders, and I love that. She's got a card draw reward, sure, but she's not the same level of pure, molten value as Muldrotha, the Gravetide
Volrath, the Shapestealer
Conclusion
Commander 2019 represents a weird moment in the format and the product line as a whole. It had changed and evolved and grown. Commander 2018 and Commander 2019 both contained cohesive, straightforward decks that held little excitement for those interested in other build paths. This was in direct contrast with the earlier products in the line, who were scattered and esoteric in deck-building but contained absolutely beloved forever-gems of the format.
It's hard to say what might have happened if 2019 and 2011 had been swapped-- would Ghired be a permanent boogeyman? Would Volrath, the Shapestealer have Ghave's reputation? Were the Commander 2011 decks iconic because of legitimately exciting designs or just because they got in the door first?
The modern-day commander decks are genuinely better, in my opinion. Commander 2016 and Commander 2017 had uniquely good reprints and resonant designs, to be sure, but I remember the struggle to get those decks due to fast mark-ups.
Last year saw the release of 24 preconstructed decks. This year will see 23 released, as well as the 100th Commander preconstructed deck released when Commander Masters drops. Decks released now have a pretty focused theme and can get pretty niche and/or weird with it. It's great! I think commander is in a better spot than ever and I think the decks are, on the whole, improved.
But I enjoyed this trip through the early years of a burgeoning format, shaky and unsure of itself, and I hope you did, too. Join me next time, as Retrospective Reviews leaves the commander format to talk about... Duel Decks!
Catch you then.