Nick Valentine, Private Eye "Rise and Shine, it's Millin' Time" - Plot Twist #5

Welcome back to Plot Twist, the series where we build a Commander deck that starts out telling one kind of story only to throw out a plot twist mid-game. If you're joining us for the first time, welcome! I'd encourage you to check out the previous articles in the series to get a sense for the types of stories we're looking to tell.
This week, we're celebrating the release of the Fallout Universes Beyond decks with a couple of firsts for Plot Twist: we're doing our first mono-colored deck, with Nick Valentine, Private Eye
How Does Nick Valentine Work?
After I finished writing about The Wise Mothman last time, I started looking through the other commanders from the Fallout decks, and Nick Valentine was one of a couple that stood out to me. Nick's first ability, which prevents him from being blocked by nonartifact creatures, seems like a situationally better version of intimidate. While I could see that being relevant in some sort of artifact creatures Voltron deck, it's not particularly important to what we're trying to do today.
Instead, Nick's second ability, "Whenever Nick Valentine or another artifact creature you control dies, investigate", is what immediately caught my attention. With Nick Valentine, Private Eye
Doing the Twist
In looking over Nick Valentine's EDHREC page, we can quickly see that... not a lot of people are drawn to building a deck with Nick just yet. He's only got 23 decklists registered as of the time I'm writing this, but then again, the Fallout decks have only just been released. Still, we can see that the 23 founding members of the Nick Valentine Fan Club™ are doing a few things we might expect: they're making lots of artifact tokens, with cards like Sai, Master Thopterist
And while those are certainly powerful ways to play mono-blue, and we're running a few of those cards ourselves, we're going to instead focus on effects like Cyberdrive Awakener
The Combo
Since this is our first foray into building a combo deck on Plot Twist, I wanted to do something a little different. While we could certainly build a mono-blue combo deck that won with Thassa's Oracle
We end up with a loop of infinite creatures entering the battlefield and dying, but that doesn't get us anywhere by itself, so how do we turn that into a win? With Selhoff Occultist
There's one problem: if we don't have a way to remove Nick Valentine, Private Eye
Luckily for us, the deck is running sacrifice effects, like Ashnod's Altar
Whew, that was a lot! Let's see what else the deck is doing.
Other Powerful Things to Do with Artifact Tokens
While we have the one combo in our back pocket (and a handful of ways to tutor up parts of it in Fabricate
We have other ways to turn our tokens into creatures in Cyberdrive Awakener
We also have some downright busted things that we can do with our artifact tokens without ever having to animate them. Arcbound Ravager
Making Ridiculous Amounts Quantities of Tokens
Now that we know the various avenues our deck has to win, how are we going to pump out ridiculous amounts of artifact tokens ? Academy Manufactor
We've also got Efficient Construction
Even some key pieces of our interaction package, like Access Denied
Busted Artifact Stuff
We're running a few powerful cards, like Urza, Lord High Artificer
We've also got some strong, synergistic cards, like Cybermen Squadron
A Few Extra Twists for Good Measure
Since we're building both an artifact deck AND a combo deck this time, there were no shortage of strange cards I came across in my Scryfall searches. Encroaching Mycosynth
Rootwater Diver
Here's the full decklist for you to peruse:
Rise and Shine
View on ArchidektCommander (1)
Instants (10)
Enchantments (5)
Creatures (23)
- 1 Academy Manufactor
- 1 Arcbound Ravager
- 1 Canoptek Scarab Swarm
- 1 Cyberdrive Awakener
- 1 Cyberman Patrol
- 1 Cybermen Squadron
- 1 Emry, Lurker of the Loch
- 1 Etherium Sculptor
- 1 Faerie Artisans
- 1 Forensic Gadgeteer
- 1 Hangarback Walker
- 1 Junk Winder
- 1 Kappa Cannoneer
- 1 Katsumasa, the Animator
- 1 Nyssa of Traken
- 1 Padeem, Consul of Innovation
- 1 Rootwater Diver
- 1 Sai, Master Thopterist
- 1 Selhoff Occultist
- 1 Shimmer Myr
- 1 Urza, Lord High Artificer
- 1 Vedalken Humiliator
- 1 Workshop Elders
Sorceries (2)
Planeswalkers (2)
Artifacts (20)
- 1 Altar of the Brood
- 1 Arcane Signet
- 1 Ashnod's Altar
- 1 Darksteel Forge
- 1 Dollhouse of Horrors
- 1 Encroaching Mycosynth
- 1 Forsaken Monument
- 1 Imposter Mech
- 1 Krark-Clan Ironworks
- 1 Midnight Clock
- 1 Mind Stone
- 1 Moonsnare Prototype
- 1 Mystic Forge
- 1 Retrofitter Foundry
- 1 Sol Ring
- 1 Sonic Screwdriver
- 1 Summoning Station
- 1 Tamiyo's Journal
- 1 Trading Post
- 1 Unwinding Clock
Roll the Credits
I hope you enjoyed reading the latest edition of Plot Twist featuring Nick Valentine, Private Eye
I'd love to hear your thoughts on today's deck and what cards could find a home in it in the comments below or on Archidekt. The Maybeboards of my decklists are always filled with cards I thought could work but didn't make the final decklist.
You can find me on Instagram at @girtenjeff, and you can check out my other articles here or see what decks I'm currently playing here.
Stay tuned to see what other twists and turns are headed your way in the next edition of Plot Twist.