Modern Horizons 3 Set Review - Red

Ashling, Flame Dancer by Michal Ivan
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Hello, everyone! It's your friendly neighborhood Jesguy here, and welcome to the Modern Horizons 3 Red Set Review!
Today I'm diving into all the red goodies that this set has cooked up for us, and it's a big set, so let's not waste any time and get right into it!
Mythics
Ashling, Flame Dancer
Welcome back, Ashling! It's nice to see you on a card once again!
Ashling, Flame Dancer
Each time you cast a single spell, you rummage, which is pretty nice. The thing here, though, is that the effect is not a "may", meaning you will always have to discard and draw. The real upside here is that if you have no cards in hand, you'll still get to draw a card. She's much like Seasoned Pyromancer
Ashling, Flame Dancer
Herigast, Erupting Nullkite
Next is Herigast
Even if I would have preferred the first emerge commander to be Sultai colors, I am not going to complain about getting an awesome Dragon in its place. Herigast, Erupting Nullkite
The name of the game here is skimping on mana costs. Whether you want to do that with Eldrazi, Dragons, or some other kind of monstrous
Excellent cards for this deck are Priest of Urabrask
No matter how you built it, Herigast, Erupting Nullkite
Ral, Monsoon Mage
Ral
Eh? Eh?
Sorry. I'll stick to writing. Ral is technically an Izzet card, but flipwalkers are so cool, I couldn't hep but write about him. Sue me.
Having a legendary Goblin Electromancer
Positives aside, we've had a bunch of good Spellslinger commanders over the last couple years, like Veyran, Voice of Duality
Ral
Rares
Aether Revolt
THEY SAID THE THING, THEY SAID THE THING!
Aether Revolt
That said, in Energy decks, this is a house. Any time you get an energy, you Lightning Bolt
Detective's Phoenix
I often find that red decks, especially mono-red decks, don't use their graveyards enough. Well, Detective's Phoenix
A 2/2 flying haste for three isn't much to write home about in Commander, whether it's a creature or an Aura, but when you combine these two things and give it the ability to recur itself through collecting evidence, you have my attention. For a single red mana and collecting evidence 6, you can give any creature you want +2/+2, flying, and haste, until the creature dies. Once that happens, Detective's Phoenix
You get the idea.
Detective's Phoenix
Eldrazi Linebreaker
What a welcome addition to Eldrazi decks!
Eldrazi Linebreaker
One of the problems with Eldrazi is that they play big creatures but won't always be able to attack with them. Eldrazi Linebreaker
Flare of Duplication
Like all the Flares, Flare of Duplication
While it is a slightly more expensive Reverberate
I really like Flare of Duplication
Party Thrasher
Party Thrasher
This is absolutely perfect for Exile and Convoke decks. Providing a massive discount on all your noncreature spells that you cast from exile is huge, especially when it spots you a card to put into exile one a turn. This thing is an engine and a payoff all in one!
I don't have much to say about Party Thrasher
Powerbalance
This is an odd one, and I don't want to spend a whole lot of time on it if I'm being honest.
Powerbalance
I'm sure there are plenty of corner cases or interesting niche scenarios with this card, but I don't have the time to get into all of them. You'll know if you want Powerbalance
Wheel of Potential
All wheels are fickle cards. Often times it will help your opponents out more than it will you.
This sentiment goes double for Wheel of Potential
I'm undecided on Wheel of Potential
Uncommons and Commons
- Galvanic Dischargeis a cheaper, better version of Harnessed Lightning, which only sees play in the fringe Energy decks. Discharge will join the ranks of these lists and give them another flexible answer to creatures. I can't see it going anywhere else.
- Glimpse the Impossibleis a nice mix of card advantage and mana acceleration. You can play the top three cards of your deck, and if you don't, you get some Eldrazi Spawns! Nice, clean, and simple. It isn't the best version of its effect if you want raw card advantage, but it is a nice little modal card. I like it a bunch!
- Mogg Mobis a Goblin with a good bit of firepower! I can't see this outside of Goblin lists, but hey, it's an extra piece of removal with a good creature type!
- Molten Gatekeeperis another Witty Roastmaster, but this time with unearth as well. Considering Roastmaster sees play in over 58,000 decks, I can only imagine a better version of it will put up similar numbers. Seems great!
- Pinnacle Monkis fantastic. A slightly more expensive Ardent Elementalistthat can be an untapped land is a great place to be. If you're a red deck and were already running Elementalist or a similar card, I think it's an easy swap, no questions asked.
- Ral and the Implicit Mazeis disappointing. Five mana for a mini board wipe, pitiful card advantage, and a Spellgorger Weirdis incredibly unimpressive to me. Spellslinger decks have better options. Pass.
- Reckless Pyrosurferis niche, but has a home in Landfall decks, specifically ones that overlap with token production, like Phylath, World Sculptoror Hazezon, Shaper of Sand. Any decks that can pump out tokens and play a bunch of lands is the perfect list for this radical fella.
- Siege Smashis a nice little card. Split second on artifact destruction is always nice, and the bonus of pumping a creature makes this a nice modal spell for decks like Shu Yun, the Silent Tempest.
- Skittering Precursoris basically a color-shifted Pawn of Ulamog. Whenever you sac a nontoken permanent, you get a 0/1 Spawn, which is excellent for Sacrifice decks that want to keep churning out bodies. Love it!
- Skoa, Embermageis a card I'm not going to spend any time on. It isn't for us. It's for Limited and Modern. Yes, you can try and do convoluted Grandeur things with it, but I ain't buying. No thanks. Pass.
- Spawn-Gang Commandersadly has a cast trigger as opposed to an ETB like its predecessor. The upside here is that it immediately refunds 3/5ths of the mana you used to cast it! Either way, there's little downside! Love this callback.
- Sundering Eruptionis great. I love nearly all MDFCs, and one that can be land destruction + a Falteror a land is excellent. There are many pesky lands that deserve to be destroyed, so having a niche card that can be a land when you need it is sweet. Huge thumbs up here.
- Unstable Amuletmight seem like an Energy card at first glance, but it's actually a card specifically designed for Exile decks. Any deck that plays things from exile will be able to take full advantage of this innocuous ping effect and easily whittle down opponents in no time. Don't underestimate it!
Modern Horizons 3: Commander Decks
- Aether Refinery, like a lot of these energy cards, will only work best in an Energy deck. Outside of those lists, six mana to pump out a couple 2/2s is pitiful. Inside of those lists, being able to double energy production while also spitting out big creatures is awesome. If you aren't playing energy, pass on this. If you are, this is a shoo-in.
- Hideous Taskmasteris an odd one. On cast it will steal a creature from each opponent and give them three keywords, which is pretty cool... but then what? You're left with a 7/2? It just feels a little underwhelming to me is all. If you have sac outlets, this gets better, but even then I'm a bit iffy. Eldrazi and Theft decks will want this, but that's about it unless I am missing something.
- Overclocked Electromanceris a neat design for energy decks, and that's just where it will stay. It's just too intrinsically tied to energy to be of use anywhere else. It'll be excellent in those style of lists, but otherwise, steer clear.
- Pyrogoyfis great in the 'Goyf precon, but subpar outside of it. In most cases Flametongue Kavuwould serve you better. That said, this can go face, so there is some value there at the very least.
- Sawhorn Nemesissays F-you to one player in particular. Any source of damage dealt to that player is doubled, which is a massive deal. It's a Dinosaur as well, so it also slots into those kindred decks! Overall, Sawhorn Nemesislooks like a slam dunk for any deck looking to deal damage and wants to single out opponents. Saskia the Unyieldingcomes to mind.
- Siege-Gang Lieutenantis a bit disappointing. It has a stipulation for Goblin creation, and can only deal one damage when you fling a Goblin at somebody. I don't think this card is bad, but I also don't think its good. It's cool for Goblin decks, and maybe Sacrifice lists, but that's all. If you want to make Goblins, there are tons of better ways.
- Tempt with Mayhemis absolutely chaotic. If you're looking to let all hell break loose, Tempt with Mayhemseems like a good way to do it, though I would rather run Bonus Roundor Return the Favorinstead. I don't think this card is particularly good, but the most annoying person you know will love it.
...Thanks for Reading, I Adore You, Too!
And there we have it! All of the red cards from Modern Horizons 3!
What a doozy! Red has very few duds this time around, which seems to be par for the course recently. Red has really come into its own over the last few years! In particular Herigast, Erupting Nullkite
What about you, though? What red cards are your favorite? Any standouts? Anything I missed on? Be sure to let me know down in the comments below!
Until next time, stay cool out there!
You can reach me on Twitter (@thejesguy), where you can always hit me up for Magic- or Jeskai-related shenanigans 24/7. Do you have any comments, questions, or concerns? Please don't hesitate to leave them below or get in touch! Stay safe, wear your mask, wash your hands, and keep fighting the good fight. I support you. No justice, no peace.