March of the Machine Set Review - Artifacts & Lands

(Realmbreaker, the Invasion Tree | Kekai Kotaki)
White | Blue | Black | Red | Green | Artifacts/Lands | Gold I | Gold II | Reprints | cEDH | Battles | Pauper
March of the (lack of?) Machine
The Phyrexians have mobilized across the multiverse and are invading every plane, spreading their oil and corrupting the denizens of any and all biomes they contact. What tools do the heroes (and villains) have at their disposal? Let's take a look at all of the artifacts that are coming out with March of the Machines!
Mythics
Invasion of Ravnica//Guildpact Paragon
The only colorless battle, Invasion of Ravnica//Guildpact Paragon
As this review is being written before we've really seen how battles play in Commander, it's tough to say whether or not four damage is too much or too little. Blink/flicker decks, like Aminatou, the Fateshifter
Sword of Once and Future
We finally have it, the last Sword in the cycle! Sword of Once and Futurestick Sword! The only "downside" is that you are relegated to only casting spells two mana or less, but you still get to cast them for free! There are so many powerful spells in that category, like Assassin's Trophy
Rares
Realmbreaker, the Invasion Tree
Realmbreaker, the Invasion Tree
The second ability of Realmbreaker requires ten mana to grab all Praetors out of your deck and slam them onto the battlefield, which by itself is still fairly good, as long as you're playing multiple Praetors, though with cards like Arcane Adaptation
Bitterthorn, Nissa's Animus
When Nissa got compleated in the story, my heart shattered, as she is my favorite planeswalker/character in all of Magic: the Gathering. It's only fitting though that the Living weapon she would create would be a copy of her own Sword of the Animist. In exchange for one more mana and one more to the equip cost we get a Living weapon version of the animist's sword. If the opponent doesn't deal with the Germ token right away, that means you can get at least one attack in and get that sweet, sweet value. Landfall decks, like Aesi, Tyrant of Gyre Strait, Omnath, Locus of Rage, and Obuun, Mul Daya Ancestor, would very much appreciate another way to get lands onto the battlefield. Another benefit, like the sword, is that Bitterthorn is colorless so can slot into any deck, providing a way for that deck to ramp and keep up (or get ahead) with the table. Bottom line, if you are running Sword of the Animist, you should also be running Bitterthorn, Nissa's Animus.
Ichor Elixir
Another card that has it's best application in Planechase, like Fractured Powerstone, Ichor Elixir will find its way only in a limited number of decks. Since Ichor Elixir allows you to roll more die, Wyll, Blade of Frontiers and The Space Family Goblinson are commanders that care about rolling dice, so if you know your next game might be a Planechase game, this card becomes very useful. Other than that, this functions just as a Sisay's Ring, which if you like and want to play, Ichor Elixir is strictly the better card to have sitting in your deck.
Uncommons & Commons
Flywheel Racer
Have you ever wanted to turn any creature with power one or more into a grounded Birds of Paradise? Now you can! Sort of. Flywheel Racer gives you a Vehicle that costs two mana, is a 3/2 with vigilance that can then tap for mana after it becomes a creature. That's a lot of steps to get a mana dork that taps for any color, but sometimes that's what you need in a multicolor Limited format, though is that what we need for Commander? Probably not.
Phyrexian Archivist
This Phyrexian robot has a solid 4/5 body with a great blocking ability in reach, but it's six mana to cast. Phyrexian Archivist will see play in Limited as a great body on the ground that offers an ability in the late game to put back cards from your graveyard into your deck to reuse them. In Commander, though, it's combat prowess will not be it's main selling feature, it's that ability. Instant-speed targeted graveyard "hate" allows you to stop people from reanimating specific cards.
Urn of Godfire
Urn of Godfire seems like it was built for limited, as this is a multicolor limited format and having more ways to fix your mana is better for an optimal play experience. Outside of Limited, though, Urn of Godfire could see play in budget artifact storm brews, like Jhoira, Weatherlight Captain, or Elsha of the Infinite as being one mana makes it very easy to discount and make free. Another upside this common has is the ability to destroy a creature or enchantment for six mana, which is like an Unstable Obelisk, only less mana and fewer available targets.
Seems that the Phyrexian War Machine didn't quite have the number of "machines" I was expecting. Regardless, I'm still excited to play with these new artifact toys, especially Sword of Once and Future, and see how many lands I can steal with Realmbreaker, the Invasion Tree. Which artifact are you most excited for? Let us know in the comments below, and if you haven't already, go and check out the other reviews here and over on EDHREC!