Liesa, Forgotten Angel Commander Deck Tech

Liesa, Forgotten Angel by Evan Cagle
I Cry, When Angels Deserve to Die (and then come back because they're awesome)
When the humans of Innistrad were at their most hopeless, they looked to the heavens. They expected to see protectors like Avacyn, Gisela, and Bruna coming to their rescue. But when they were desperate for any kind of relief, they found the very forces for justice, good, and righteousness had been turned against them, warped and perverted by forces beyond their control, or even their imagination.
But with Avacyn unmade and Bruna and Gisela melded into an inhumane monstrosity, there was one Archangel left, and, fittingly, it was one who could return creatures from the grave to the battlefield: Liesa, Forgotten Archangel
Angels
While there are different ways to build Liesa, as she doesn't care about the type of creature she returns, the most flavorful and powerful way to build her is to pack her with as many big flying bodies as possible. After all, Angels have received support in Kaldheim, Innistrad, and Streets of New Capenna, among others. Even before then, cards like Karmic Guide
With the number of bodies we have flooding the board, including making tokens from Bishop of Wings
Archangel of Thune
Of course, we had to include Liesa's sisters as a memorial to what she lost. While it may seem perverse, melding Brisela does give the deck a "fun" little minigame. Completing the meld is more than a little tricky, but, even if you pull it off and don't win the game, the accomplishment of finding those two pieces, getting them out together, and looking at that hauntingly amazing piece is well worth the price of admission.
Emeria Shepherd
Serra knew what she was doing when she made her angelic flight; they are packed with potent seraphim. Serra's Emissary
Ramp
Unlike most kindred decks that run Herald's Horn
Urza's Incubator
Card Draw/Advantage
Inspiring Overseer
Pact of the Serpent
Removal
Angel of Despair
Angel of the Ruins
The general plan is to spend the first few turns setting up the engine to add angels to the board every turn. If the continued flying beats don't get there, we have graveyard synergies to give the deck inevitability and removal and card draw to keep moving forward and pick opposing boards apart.
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Liesa, Forgotten Angel Commander Deck Tech
View on ArchidektCommander (1)
Creatures (45)
- 1 Angel of Despair
- 1 Angel of Destiny
- 1 Angel of Finality
- 1 Angel of Indemnity
- 1 Angel of Serenity
- 1 Angel of Vitality
- 1 Angel of the Dire Hour
- 1 Angel of the Ruins
- 1 Angelic Arbiter
- 1 Archangel of Thune
- 1 Avacyn, Angel of Hope
- 1 Baneslayer Angel
- 1 Battle Angels of Tyr
- 1 Bishop of Wings
- 1 Boon-Bringer Valkyrie
- 1 Bruna, the Fading Light
- 1 Dazzling Angel
- 1 Emeria Shepherd
- 1 Eradicator Valkyrie
- 1 Exemplar of Light
- 1 Firemane Commando
- 1 Firja, Judge of Valor
- 1 Giada, Font of Hope
- 1 Gisela, the Broken Blade
- 1 Herald of War
- 1 Inspiring Overseer
- 1 Karmic Guide
- 1 Lyra Dawnbringer
- 1 Metropolis Reformer
- 1 Resplendent Angel
- 1 Resplendent Marshal
- 1 Righteous Valkyrie
- 1 Rodolf Duskbringer
- 1 Ruthless Lawbringer
- 1 Sephara, Sky's Blade
- 1 Seraph of the Scales
- 1 Serra Paragon
- 1 Serra's Emissary
- 1 Starnheim Aspirant
- 1 Sunblast Angel
- 1 Thraben Watcher
- 1 Valkyrie Harbinger
- 1 Vengeful Reaper
- 1 Wojek Investigator
- 1 Youthful Valkyrie
Artifacts (4)
Instants (4)
Sorceries (4)
Enchantments (2)