Legends Legends - Lady Orca

Lady Orca by Sandra Everingham
Welcome back to Legends Legends, our weekly tour through 1994's 55 original legendary creatures. Last week, we covered Angus Mackenzie
General Thoughts
Lady Orca
This Lady Orca
Runnin' Out Orca
First and foremost, we need to acquire the 5{R}{B} we need to cast Lady Orca
Rituals are one of the best ways to surprise opponents with an explosive turn. No doubt you've already heard of Dark Ritual
Scamming Orca
Once Lady Orca
Malakir Rebirth
Should Lady Orca
Finally, I really don't think enough people are running Netherborn Altar. Maybe it's because newer commanders are generally cheaper or include their own built-in protection, but if you're running something like Lady Orca, you'll need some ways to skip the commander tax she'll inevitably catch.
Flinging Orca
Once Lady Orca's on the field, we want to throw her huge power around with impunity. We'll declare her as an attacker as much as possible at first, daring our opponents to destroy our big vanilla creature. What's the worst that could happen?
Well, the worst that can happen is we use Malakir Rebirth and then Fling Orca at that unlucky foe brave and foolish enough to stand in her way. Using one of the power-buffing protection spells, like Fake Your Own Death, results in a little extra damage, too, and Warstorm Surge will deal her power in damage to something again when she re-enters. On a truly successful turn, we can play Orca, give her haste with one of our pairs of boots or Footfall Crater, send her ramming into an opponent to bring their life down, Kazuul's Fury her into that same opponent, and wrap up with the additional life loss they'll take from our enchantments like Wound Reflection or Fiery Emancipation.
Finally, our best play patterns will see us flinging and scamming Lady Orca multiple times per turn with the use of our Past in Flames to pull another use out of our Kazuul's Fury.
Oh, and of course, I'd be remiss if I didn't mention that we are, in fact, running the newer Orca, Siege Demon as a little extra insurance that we'll have a big lady to Hail Mary at our opponents.
Laying Siege
Siege warfare revolves around two things: surrounding and waiting out your enemies and launching fireballs over their castle walls to wreak havoc. This Lady Orca deck splits the difference between the two strategies, lining up a punishing defense with enchantments like No Mercy, destroys major threats with Bedevil and Chaos Warp, and shuts down life gain decks with any number of our Strangleholds, Havoc Festivals, or Sulfuric Vortex.
The second half of siege warfare is the whole catapulting great hunks of stone at your opponents. In this deck, that's represented by our alternate win condition: fireballs, baby. Both Banefire and Burn from Within have a high ceiling for total damage output in this deck, and they make excellent late-game bombs when you just need to dump that mana into something else. They're also pretty good at creature removal, in a pinch. Exsanguinate takes the role of a black Fireball that hits all of our opponents at once, too. As a bonus, Chandra's Ignition is both a Fling and a board wipe!
Lady Orca Deck List
Budget Options
This Lady Orca Commander deck rings up to about $240. That's not too bad for a Commander deck, but still probably more than you'd like to spend all at once. Let's take a look at some budget options.
Demonic Tutor is the most expensive card in this deck, and dropping it for a Diabolic Tutor or even an Increasing Ambition, since we're ramping so much, shouldn't affect the deck too much.
Besides that, there are a number of cards in the $10-20 range that can probably be replaced. Erebos, God of the Dead can be swapped out with his Whip of Erebos, and The Reaver Cleaver could be Rakdos Locket instead to save yourself a buck.
Wrap Up
This Lady Orca Commander deck runs a strategy I rarely see at the table; there just aren't that many seven-mana commanders out there that you want to commit to Flinging.
Without any mechanics built-in, Lady Orca decks can go in almost any direction. I've seen madness builds around her, and Demon kindred decks as well. Obviously, she's in the best colors to play group slug, but where's the fun in that?
What are your thoughts? Is there a reason to build Lady Orca as a Fling deck and not use Orca, Siege Demon? How would you build around Lady Orca? And what Legends Legend should we take on next? Let me know in the comments!
Thanks for reading!