Jyoti, Moag Ancient Commander Deck Tech

Few commanders land in the sweet spot of innovative design, resuscitating old mechanics, and clean, subtle design quite like Jyoti, Moag Ancient
Core Synergy
Jyoti makes land creatures bigger each combat, so we want to take advantage of that as much as possible. In order to do that, we need a critical mass of animated lands. Awaken is a type of effect that turns lands into creatures as an additional effect if a cost was paid. While there aren't a ton of cards with those effects, Halimar Tidecaller
In addition to the awaken spells, there are several incarnations of the planeswalker Nissa that animate lands. While she is less animated than her partner, Chandra, Nissa does a great job of pushing our offense. We just have to make sure we can protect her after she... lands.
Nissa isn't the only character from Magic's lore dedicated to animating lands: Kamahl's various incarnations and Wrenn, teamed with Realmbreaker, have also been in on the act. Kamahl, Heart of Krosa
Llanowar Loamspeaker
Jolrael, Voice of Zhalfir
Jolrael's earlier incarnation, Jolrael, Empress of Beasts
Mana Spells
Unlike many decks, this one doesn't want Sol Ring
Rites of Flourishing
Urban Evolution
While mana development is important, finding additional usage is vital for a deck like this. Aggressive decks and synergy-based strategies need cards to pull double-duty, and Broken Bond
Wrath Protection
An integral aspect of playing any linear deck or strategy is to know what cards beat you. Voltron decks are naturally weak to edict effects. Token decks are naturally weak to mass bounce effects. And this deck is naturally weak to the exact kind of cards that Jolrael, Empress of Beasts
Returning lands from the grave is a powerful effect, but it does bring with it the issues of summoning sickness and rebuilding. What if our stuff just didn't die? That's where Heroic Intervention
In general, we're looking to use mana development to contribute to a gameplan. Green and blue are great colors for mana generation, and being able to turn our lands into creatures makes it so we don't have to resolve huge, game-winning spells to create massive shifts in momentum. The downside is that wrath effects turn into Armageddon
Commander (1)
Sorceries (15)
Instants (12)
Creatures (21)
- 1 Ancient Greenwarden
- 1 Arboreal Grazer
- 1 Ashaya, Soul of the Wild
- 1 Azusa, Lost but Seeking
- 1 Blossoming Tortoise
- 1 Courser of Kruphix
- 1 Destiny Spinner
- 1 Dryad of the Ilysian Grove
- 1 Embodiment of Insight
- 1 Halimar Tidecaller
- 1 Jolrael, Empress of Beasts
- 1 Jolrael, Voice of Zhalfir
- 1 Kamahl, Fist of Krosa
- 1 Kamahl, Heart of Krosa
- 1 Llanowar Loamspeaker
- 1 Quirion Druid
- 1 Ramunap Excavator
- 1 Tatyova, Steward of Tides
- 1 Waker of the Wilds
- 1 Wayward Swordtooth
- 1 Yedora, Grave Gardener