Essential Spellbook - Tri-Lands and Beyond

Ketria Triome by Robbie Trevino
Three Colors Are Better Than One
If you're building a deck that incorporates more than one color, you'll need something better than Plains
In the previous episode of Essential Spellbook, we discussed lands that tap for two colors of mana. We ranked these cards from 1 to 5 along a series of metrics, including:
- Enters Untapped: How often does the land enter the battlefield untapped and produce mana the turn it's played?
- Fixing: How many colors can the land reliably produce?
- Budget: Is the card's real-world price wallet-friendly?
- Usability: Does the card promote a clean gameplay experience, free of unnecessary complexity and delays?
- Types: Does the card have basic land types? This metric matters in relation to cards like Farseekand the fetchlands.
If you paid close attention, you would have noticed that few of the dual-colored lands in the previous article scored higher than a 3/5 on Fixing. Today, we're going to look at lands that produce more than two colors of mana, which are excellent options for decks that incorporate three or more colors. Some
(Bountiful Landscape | Art by Mark Poole)
Far Beyond Basics
As in my previous article, I'm going to try to cover every land I believe is universally playable in Commander. However, I'm going to exclude cards that I believe are unplayably underpowered
Let's go!
Trilands
Enters Untapped: 1/5
Fixing: 4/5
Budget: 5/5
Usability: 5/5
Types: No
The most straightforward cards in this category are the trilands, which enter the battlefield tapped and each produce three different colors of mana.
These cards are a solid budget option for decks that incorporate three or more colors, but they're held back by the fact that they always enter the battlefield tapped.
The trilands have also recently been eclipsed by...
Triomes
Enters Untapped: 1/5
Fixing: 4/5
Budget: 2/5
Usability: 5/5
Types: Yes
Also adorably nicknamed the "tricycle Lands," the triomes are improvements over the trilands in two ways.
First, for , they can be discarded in exchange for a fresh card from your deck. This is rarely useful, but can be a boon in the late game when lands decrease in value.
More critically, the triomes have basic land types, which means that they can be fetched
City of Brass and Mana Confluence
Enters Untapped: 5/5
Fixing: 5/5
Budget: 2/5
Usability: 4/5
Types: No
Two cards that behave identically in 99% of situations, City of Brass
These cards take the idea behind the painlands
Spire of Industry
Enters Untapped: 5/5
Fixing: 3/5
Budget: 5/5
Usability: 4/5
Types: No
It's a Mana Confluence
Kindred Lands
Enters Untapped: 5/5
Fixing: 4/5
Budget: 1/5 (Cavern
Usability: 4/5
Types: No
These lands produce any color of mana, but only for a certain creature type. Cavern of Souls
Command Tower
Enters Untapped: 5/5
Fixing: 5/5
Budget: 5/5
Usability: 5/5
Types: No
We found it, folks! It's the perfect land!
Seriously, though, there's no reason that Command Tower
Path of Ancestry
Enters Untapped: 1/5
Fixing: 5/5
Budget: 5/5
Usability: 4/5
Types: No
Path of Ancestry
Exotic Orchard
Enters Untapped: 5/5
Fixing: 4/5
Budget: 5/5
Usability: 4/5
Types: No
Exotic Orchard
If you need to produce mana outside your commander's color identity for some reason
Reflecting Pool
Enters Untapped: 5/5
Fixing: 3/5
Budget: 3/5
Usability: 4/5
Types: No
Reflecting Pool
The Pool
Thriving Lands
Enters Untapped: 1/5
Fixing: 4/5
Budget: 5/5
Usability: 3/5
Types: No
With the Tthriving lands, we begin our exploration of "cheap lands that provide decent mana fixing but always enter tapped." If you're working on a tight budget, you can do much worse than these cards.
The thriving lands do lose a few points of usability because it's annoying to remember what colors you chose when they entered.
Vivid Lands
Enters Untapped: 1/5
Fixing: 4/5
Budget: 5/5
Usability: 2/5
Types: No
Close relatives of the thriving lands, the Vivid lands can produce any color of mana, but only twice. You can't afford to play too many lands that enter tapped, so these cards rarely make the cut, but budget 4- and 5-color decks might play a couple Vivid lands.
Keeping counters on your lands is more inconvenient than you think, however.
Terramorphic Expanse and Evolving Wilds
Enters Untapped: 1/5
Fixing: 4/5
Budget: 5/5
Usability: 3/5
Types: No
The identical twins Terramorphic Expanse
However, these cards can find a home in two types of budget decks. First, decks with four or five colors have few options for cheap lands that can access all their colors. Second, these cards synergize with commanders like Omnath, Locus of Creation
Additionally, the newly printed Escape Tunnel
Landscapes
Enters Untapped: 3/5
Fixing: 4/5
Budget: 5/5
Usability: 3/5
Types: No
I think these guys are underrated. They're pretty specific to three-color decks, but in the right context they blow the benchmark set by Terramorphic Expanse
Note that, because of the mana cost of the landscapes' cycling abilities, these cards can only be played in decks that include all three of their colors. The Panoramas provide (significantly inferior) alternatives that fit in any deck.
Streets of New Capenna Tri-Fetches
Enters Untapped: 1/5
Fixing: 3/5
Budget: 5/5
Usability: 3/5
Types: No
In three-color decks, these cards function similarly to Terramorphic Expanse
These cards are currently only available in five of the ten possible combinations of three colors.
Prismatic Vista
Enters Untapped: 5/5
Fixing: 4/5
Budget: 2/5
Usability: 3/5
Types: No
Prismatic Vista
Fabled Passage
Enters Untapped: 3/5
Fixing: 4/5
Budget: 4/5
Usability: 3/5
Types: No
Unlike Vista
Myriad Landscape
Enters Untapped: 1/5
Fixing: 3/5
Budget: 5/5
Usability: 4/5
Types: No
This one straddles the boundary between "land that fixes your mana" and "utility land," but I decided to include it because it's very popular in Commander. Myriad Landscape
Gemstone Caverns
Enters Untapped: 3/5
Fixing: 3/5
Budget: 2/5
Usability: 3/5
Types: No
Here's a weird one! Gemstone Caverns
(Thriving Heath | Art by Alayna Danner)
I Feel Like I Forgot Something...
You know the drill: tell me what I did wrong! Nitpick my rankings! Fill the commends section with praise for Cryptic Spires
Next time: utility lands!
Please note: card prices listed in this article are accurate at the time of writing, but prices can vary over time and between locations.