Conditions Allow - The Capitoline Triad EDH

(The Capitoline Triad | Art by Syd Mills)
Hello, and welcome to Conditions Allow, the series where I take a legendary creature with a drawback and build a commander deck to turn it into a strength. To kick off the new year, I'm picking a commander from a set I mostly overlooked last year, Assassin's Creed, and building The Capitoline Triad
The Capitoline Triad
In return, you get an emblem that makes all your creatures' base power and toughness nine. That's a huge boost for all the Myr and Thopter tokens we'll be making. First, though, we'll need to fill the graveyard quickly, to make it easier to cast The Capitoline Triad
To The Junkyard
Colorless decks struggle to draw cards, but this one has plenty of tools for milling. There are plenty of cards that mill one or two cards at a time, and I'm including all of them. Codex Shredder
In order to get to 30 mana value of historic cards in grave quickly, however, we'll need some bigger mill effects, too. Mesmeric Orb
Sands of Delirium
Another Triad's Trash
Too offset the limited draw available to colorless decks, I'm including as many ways to take advantage of the graveyard in this deck as possible. Scrap Trawler
Free spells are always powerful, and exiling a bunch of cards you don't need anymore with The Capitoline Triad
Trading Post
I'm also including a few cards that can be used from the graveyard. Cityscape Leveler
Iron Giants
With a plan to mill cards and utilize the graveyard in place, we can consider what cards we're milling. Big artifacts are the priority to make hitting a total mana value of 30 in the graveyard as easy as possible. Myr Battlesphere
To try and keep up at least some card advantage, I'm including both Kozilek, the Broken Reality
Finally, a few cards that aren't historic, but make a lot of tokens. Skittering Invasion
I haven't leaned as heavily on mana rocks as you might expect a deck with a ten-mana commander. Whenever possible, I've chosen ramp that also serves another purpose. Hedron Archive
Capitoline Triad
View on ArchidektCommander (1)
Creatures (22)
- 1 Burnished Hart
- 1 Canoptek Scarab Swarm
- 1 Cityscape Leveler
- 1 Foundry Inspector
- 1 Glaring Fleshraker
- 1 Hangarback Walker
- 1 Jhoira's Familiar
- 1 Junk Diver
- 1 Kozilek, the Broken Reality
- 1 Kozilek, the Great Distortion
- 1 Metalwork Colossus
- 1 Millikin
- 1 Myr Battlesphere
- 1 Myr Retriever
- 1 Ornithopter of Paradise
- 1 Sandstone Oracle
- 1 Scrap Trawler
- 1 Searchlight Companion
- 1 Shardless Outlander
- 1 Solemn Simulacrum
- 1 Soul of New Phyrexia
- 1 Threefold Thunderhulk
Artifacts (32)
- 1 Altar of Dementia
- 1 Basalt Monolith
- 1 Chimil, the Inner Sun
- 1 Chromatic Sphere
- 1 Chromatic Star
- 1 Codex Shredder
- 1 Crucible of Worlds
- 1 Everflowing Chalice
- 1 Ghoulcaller's Bell
- 1 Grinding Station
- 1 Hedron Archive
- 1 Horn of Gondor
- 1 Keening Stone
- 1 Krark-Clan Ironworks
- 1 Mesmeric Orb
- 1 Mind Stone
- 1 Necron Monolith
- 1 Palantír of Orthanc
- 1 Perpetual Timepiece
- 1 Prismatic Lens
- 1 Rolling Hamsphere
- 1 Runaway Boulder
- 1 Sands of Delirium
- 1 Skullclamp
- 1 Sol Ring
- 1 Stonespeaker Crystal
- 1 Thran Dynamo
- 1 Trading Post
- 1 Wand of Vertebrae
- 1 Wondrous Crucible
- 1 Worn Powerstone
- 1 Yggdrasil, Rebirth Engine
Instants (4)
Sorceries (2)
Lands (39)
When I think of graveyard decks I don't often think of colorless commanders. Even artifact decks are usually blue, at least, but The Capitoline Triad