Conditions Allow - Norika Yamazaki

(Norika Yamazaki, the Poet | Art by Magali Villeneuve)
An Enchanting Warrior
At first glance, Norika Yamazaki, the Poet
Whenever Norika Yamazaki, the Poet
Additionally, there aren't many effects that let you sacrifice enchantments, and even fewer reasons you'd want to do that. Unlike with Heiko Yamazaki, the General
What an Enchanting Graveyard
Each of these enchantments have a powerful ability when they're sacrificed. Soul Snare
While I'm generally not a fan of including Auras to put on your own creatures, Auras you put on enemy creatures are perfect with Norika. Choking Restraints and Detention Vortex both stop an opposing creature from blocking. When you cast them initially from your hand, you can ensure Norika survives combat, get to cast another enchantment from your graveyard, and then later permanently remove the problem creature. Then, attack your now defenseless opponent to re-enchant another creature. Weight of Conscience doesn't stop creatures from blocking, but it is a free exile effect that fits perfectly in a semi-tribal deck. Plus, having something useful to do with your non-attacking creatures is great in a deck built around Exalted.
Finally, there is one kind of enchantment that is guaranteed to eventually hit the graveyard. Recent years have given us numerous powerful Sagas that tend to fall into two categories. Elspeth Conquers Death and The Fall of Lord Konda are excellent removal, while The Birth of Meletis and The Restoration of Eiganjo help you ramp. I really like the creature side on the Sagas from Kamigawa: Neon Dynasty as well. They can block profitably, increasing the value you gain from recasting them, and help you press the attack on turns where you don't have any enchantments to recast.
The Supporting Cast
...which isn't to say that I'm not including any other creatures at all. White doesn't have a ton of ways to give its creatures haste, but you can get around that by casting Norika Yamazaki, the Poet with a Warrior or Samurai already in play. Mothrider Patrol and Aven Skirmisher can both be ready to attack by turn two. Araba Mothrider is a little slower, but you'll need some time to set up your graveyard anyway. Sky-Blessed Samurai gets an honorable mention in this category as well, since it can easily only cost you two or three mana.
Some other creatures help build on the pseudo-Exalted theme of the deck, making your solo attackers stronger. Eiganjo Exemplar does this directly, by giving your Warrior or Samurai +1/+1 when it attacks. This makes blocking highly unfavorable for your opponent since you're more likely to kill their creature, and you still get to cast a spell from your graveyard. Imperial Subduer takes a more direct approach, simply tapping a creature so it can't block. It isn't often that your opponents will have just one creature, but odds are they'll have a creature or two they won't block with, and if they do, then you've dealt with a threat while replacing your creature with an enchantment from the graveyard.
Of course, white is also great at pulling small creatures back out of the graveyard, too, or at simply from stopping them dying at all. Selfless Samurai protects your commander from removal and combat while also gaining you some life when a creature attacks alone. In order to keep using that indestructibility, Devoted Crop-Mate and Sun Titan can both pull it out of the graveyard. I'd normally play Custodi Soulcaller over Devoted Crop-Mate, but the Soulcaller is a bit of a non-bo with Norika. Plus, you can avoid the drawback of Exert by giving your creature vigilance so it never has to worry about untapping.
Even More Value
One problem that avoiding Auras brings along is that your creatures are all rather small. Very few of the creatures in this deck deal more than three damage in combat. Normally, that wouldn't be an issue because you could just attack with multiple creatures. This deck, though, is built around attacking with one creature at a time.
Naturally, we're going to compensate by including even more creatures with Exalted. Angelic Exaltation and Sublime Archangel make those tokens from Omen of the Sun into a real problem, but if you play against a lot of board wipes, then Altar of the Goyf might serve you better. Commander games often see a lot of card types, so you'll consistently be getting +4/+4 or +5/+5 from the altar. That's enough extra damage to make Norika a threat on her own.
And of course, this wouldn't be an enchantress deck without Sigil of the Empty Throne. If you can control the game with Soul Snare and Weight of Conscience, an army of 4/4 fliers will close out the game quickly. Hallowed Haunting can also get out of hand quickly. The extra tokens are also great fodder for Weight of Conscience and Diversionary Tactics, either stopping blocks or saving you from oncoming attacks. I also really like Force of Virtue and Timely Ward with Norika. Enchantments with flash are effectively combat tricks you can play from the graveyard. Stasis Snare has a similar effect, throwing off combat math if your opponents aren't paying attention.
The rest of the deck is devoted to some interaction, like Swords to Plowshares to remove creatures and Unbreakable Formation to protect your own. I also have to mention Angelic Purge as a flexible removal spell that puts your enchantments in the graveyard. Add a few lands, and this is what the deck looks like.
Norika Enchantments
View on ArchidektCommander (1)
Creatures (17)
- 1 Araba Mothrider
- 1 Aven Skirmisher
- 1 Aven Sunstriker
- 1 Dauntless Aven
- 1 Devoted Crop-Mate
- 1 Eiganjo Exemplar
- 1 Giant Killer // Chop Down
- 1 Imperial Subduer
- 1 Mesa Enchantress
- 1 Mothrider Patrol
- 1 Mothrider Samurai
- 1 Selfless Samurai
- 1 Sky-Blessed Samurai
- 1 Spirited Companion
- 1 Sublime Archangel
- 1 Sun Titan
- 1 Sunblade Samurai
Enchantments (27)
- 1 Always Watching
- 1 Angelic Benediction
- 1 Angelic Exaltation
- 1 Blind Obedience
- 1 Choking Restraints
- 1 Citadel Siege
- 1 Court of Grace
- 1 Detention Vortex
- 1 Diversionary Tactics
- 1 Duelist's Heritage
- 1 Elspeth Conquers Death
- 1 Era of Enlightenment // Hand of Enlightenment
- 1 Force of Virtue
- 1 Hallowed Haunting
- 1 Omen of the Sun
- 1 Paladin Class
- 1 Reconnaissance
- 1 Seal of Cleansing
- 1 Sigarda's Splendor
- 1 Sigil of the Empty Throne
- 1 Soul Snare
- 1 Stasis Snare
- 1 The Birth of Meletis
- 1 The Fall of Lord Konda // Fragment of Konda
- 1 The Restoration of Eiganjo // Architect of Restoration
- 1 Timely Ward
- 1 Weight of Conscience
Planeswalkers (3)
Artifacts (2)
Instants (8)
Sorceries (3)
Lands (39)
So far, Norika Yamazaki, the Poet has gotten much less attention that her counterpart, Heiko Yamazaki, the General. Norika is a unique take on the enchantress theme, though. Casting and recasting your spells lets you settle into a long, grindy game with the best of them, and your suite of removal allows you to dominate the battlefield.
What do you think about Norika? Are there any cards or synergies I missed?