Conditions Allow - Arthur, Marigold Knight EDH

(Arthur, Marigold Knight | Art by Steve Belledin)
On An Adventure
Welcome back to Conditions Allow, the article series where I brew decks to turn drawbacks into strengths. I'm continuing my trek through Bloomburrow this week, and, in a series first, building around one of the new legendary creatures from the Commander decks: Arthur, Marigold Knight
Whenever Arthur, Marigold Knight
One approach is to mitigate this downside is to blink your creatures before Arthur, Marigold Knight
When I sat down to brew Arthur, Marigold Knight
One Adventurous Mouse
Arthur, Marigold Knight
Another benefit of building around Adventures is expanding the range of effects Arthur, Marigold Knight
We can push this idea even further by including a few other double-faced cards. Pinnacle Monk
Dangerous Wilds
Surviving combat is also important to keeping Arthur, Marigold Knight
You can also take the opposite approach and ensure your creatures are dealing way more damage in combat. Double strike from Blade Historian
Staying Supplied
More dedicated Adventure support also helps to keep your hand full and threaten life totals. A lot of these Adventure spells are removal, and copying them makes it that much harder for your opponents to block. Chancellor of Tales
Of course, I'm also including a few more traditional spells to hopefully stack the deck in your favor. Brainstorm
Arthur's Adventure
View on ArchidektCommander (1)
Creatures (30)
- 1 Archangel Avacyn // Avacyn, the Purifier
- 1 Archmage Emeritus
- 1 Ardenvale Tactician // Dizzying Swoop
- 1 Blade Historian
- 1 Blessed Hippogriff // Tyr's Blessing
- 1 Brazen Borrower // Petty Theft
- 1 Chancellor of Tales
- 1 Crystal Dragon // Rob the Hoard
- 1 Faerie Guidemother // Gift of the Fae
- 1 Frolicking Familiar // Blow Off Steam
- 1 Giant Killer // Chop Down
- 1 Grazilaxx, Illithid Scholar
- 1 Guardian Naga // Banishing Coils
- 1 Horned Loch-Whale // Lagoon Breach
- 1 Hypnotic Sprite // Mesmeric Glare
- 1 Lozhan, Dragons' Legacy
- 1 Moonshae Pixie // Pixie Dust
- 1 Mysterious Pathlighter
- 1 Pegasus Guardian // Rescue the Foal
- 1 Pinnacle Monk // Mystic Peak
- 1 Realm-Cloaked Giant // Cast Off
- 1 Sapphire Dragon // Psionic Pulse
- 1 Storyteller Pixie
- 1 Sword Coast Serpent // Capsizing Wave
- 1 Threadbind Clique // Rip the Seams
- 1 Twining Twins // Swift Spiral
- 1 Two-Headed Hunter // Twice the Rage
- 1 Witch Enchanter // Witch-Blessed Meadow
- 1 Young Blue Dragon // Sand Augury
- 1 Young Red Dragon // Bathe in Gold
Enchantments (3)
Sorceries (5)
Instants (10)
Lands (38)
- 1 Adarkar Wastes
- 1 Battlefield Forge
- 1 Clifftop Retreat
- 1 Command Tower
- 1 Deserted Beach
- 1 Edgewall Inn
- 1 Glacial Fortress
- 1 Hallowed Fountain
- 6 Island
- 6 Mountain
- 1 Mystic Monastery
- 6 Plains
- 1 Prairie Stream
- 1 Raugrin Triome
- 1 Sacred Foundry
- 1 Sea of Clouds
- 1 Shivan Reef
- 1 Spectator Seating
- 1 Steam Vents
- 1 Stormcarved Coast
- 1 Sulfur Falls
- 1 Sundown Pass
- 1 Training Center
Adventures are one of my favorite card types, so I'm always excited for a new commander that can take advantage of them. Arthur, Marigold Knight
But what do you think? How would you build Arthur, Marigold Knight