Conditions Allow - Anzrag, the Quake-Mole

(Anzrag, the Quake-Mole | Art by Helge C. Balzer)
Mole Money, Mole Problems
Hello, and welcome back to Conditions Allow. In this article series I take a legendary creature with a drawback and build a deck to turn it into a strength. I've taken a short break, but Murders at Karlov Manor is fully upon us. While I was excited for the intrigue and investigation, something far more important has caught my attention. Just like everyone else, I've been swept away in the rampage of Ravnica's newest god card, Anzrag, the Quake-Mole
Whenever Anzrag, the Quake-Mole
Tough Mole
The simplest way to keep Anzrag, the Quake-Mole
If you don't mind doing a little math, you can also try to buff Anzrag, the Quake-Mole
Digging Through
Kamahl, Heart of Krosa
Trample isn't going to be our primary way to deal damage through blockers, however. The real star of this show is Indomitable Might
To that end, I'm including two effects that give creatures away to your opponents. You could go deeper on these effects, including Akroan Horse
Safety Last
Another reason I don't want to include too many ways to give away creatures is to avoid feeding sacrifice decks too much fodder. They'll almost always be able to sacrifice those creatures before combat, anyway. For decks without sacrifice outlets, however, one of the best ways to avoid blocking is to attack, and as the source of alarm, you'll be a prime target for multiple combat steps per round. To survive this onslaught, I'm slotting in a few Fog
Just in case your opponents are being very careful to keep potential blockers off the battlefield, I'm also adding Jeska, Thrice Reborn
Anzrag the Quake-Mole
View on ArchidektCommander (1)
Creatures (18)
- 1 Anara, Wolvid Familiar
- 1 Fierce Empath
- 1 General Marhault Elsdragon
- 1 Goreclaw, Terror of Qal Sisma
- 1 Hajar, Loyal Bodyguard
- 1 Ilysian Caryatid
- 1 Kamahl, Heart of Krosa
- 1 Llanowar Loamspeaker
- 1 Loyal Guardian
- 1 Neyith of the Dire Hunt
- 1 Paradise Druid
- 1 Poison Dart Frog
- 1 Reclamation Sage
- 1 Siege Behemoth
- 1 Surrak and Goreclaw
- 1 Sylvan Caryatid
- 1 Varchild's War-Riders
- 1 Xenagos, God of Revels
Enchantments (9)
Artifacts (2)
Battles (1)
Planeswalkers (2)
Instants (18)
- 1 Abrade
- 1 Archdruid's Charm
- 1 Beast Within
- 1 Bite Down
- 1 Blessed Respite
- 1 Bolt Bend
- 1 Deflecting Swat
- 1 Gaea's Gift
- 1 Heroic Intervention
- 1 Jaheira's Respite
- 1 Master's Rebuke
- 1 Momentous Fall
- 1 Obscuring Haze
- 1 Return of the Wildspeaker
- 1 Return to Nature
- 1 Shower of Arrows
- 1 Tamiyo's Safekeeping
- 1 Valakut Awakening // Valakut Stoneforge
Sorceries (11)
Lands (38)
- 1 Boseiju, Who Endures
- 1 Cinder Glade
- 1 Command Tower
- 1 Cragcrown Pathway // Timbercrown Pathway
- 1 Exotic Orchard
- 1 Fire-Lit Thicket
- 1 Forbidden Orchard
- 14 Forest
- 1 Game Trail
- 1 Karplusan Forest
- 1 Kessig Wolf Run
- 1 Mossfire Valley
- 8 Mountain
- 1 Plaza of Heroes
- 1 Rockfall Vale
- 1 Rootbound Crag
- 1 Spire Garden
- 1 Stomping Ground
Anzrag, the Quake-Mole