Cayth, Famed Mechanist Commander Deck Tech

Playing Around in Santa's Toyshop
It feels like a gift when you find a commander you had never heard of, especially when it winds up being a remarkable piece of design that does a lot of cool things you like to do. I will admit, with the bounty of commanders we've been blessed with over the last year, I had never heard of Cayth, Famed Mechanist
She's a combo player's dream, and one that plays beautifully with absolutely everything the Kaladesh Block was trying to do. I'm not sure she's from Avishkar, but, if she is, she might just be their version of Santa Claus: building toys, fueling fun, and working tirelessly to make the miraculous happen.
Win Conditions
Cayth is an incredible commander, with a huge suite of abilities ripe for combos. To begin with, she has fabricate, which makes her four mana for either a 4/4 or for a 3/3 and a 1/1. As a result, she's already fairly mana-efficient. She also has the activated ability to populate or proliferate, so she works well with both token and counters strategies.
Finally, she grants other nontoken creatures fabricate, so creatures entering the battlefield make a Servo or enter with a counter, making blink and artifact strategies work. There's a wide array of options here, but mixing and matching these abilities can create a Spellbook worth of combos...a Commander's Spellbook!
The combos this deck is capable of range from infinite creatures to infinite energy to infinite mana, and quite a lot in between. Ojer Taq, Deepest Foundation
These tokens can fuel various win conditions, like pinging opponents with Goblin Bombardment
Another way we can win is with artifacts coming and going. Artificer Class
While not a hardcore energy deck, we do use energy cards that work alongside our artifact shenanigans. We have some solid uses for the energy stored in our core synergies, such as Whirler Virtuoso
Core Synergy
Intruder Alarm
Fabricate cares about creatures entering the battlefield, but it doesn't care about how. A sacrifice outlet allows Karmic Guide
What do we do if the graveyard is off-limits? Hullbreaker Horror
Aethergeode Miner
Draw
Our draw effects...also go infinite. The Reality Chip
Sphinx of the Revelation
Mana
Most of the mana engines have been alluded to already, with the cost-reducers teaming up with Sensei's Divining Top
While we don't HAVE to make every two cards go infinite, why wouldn't we, if we can? That's the logic behind jamming Dramatic Reversal
The general plan is to mix and match combo pieces, trying to find any of a variety of synergistic infinite combinations. This is a decently high-powered deck, but it is a bit of a glass cannon, as it doesn't maintain a strong board state throughout the early turns. It's also vulnerable to artifact hate and go-wide hate, but it's a blast to put the pieces together and see what happens.
Cayth, Famed Mechanist Commander Deck Tech
View on ArchidektCommander (1)
Creatures (30)
- 1 Aethergeode Miner
- 1 Aetherstorm Roc
- 1 Arcbound Crusher
- 1 Drafna, Founder of Lat-Nam
- 1 Enthusiastic Mechanaut
- 1 Etherium Sculptor
- 1 Felidar Guardian
- 1 Foundry Inspector
- 1 Guide of Souls
- 1 Hullbreaker Horror
- 1 Junk Diver
- 1 Kappa Cannoneer
- 1 Karmic Guide
- 1 Lightning Runner
- 1 Myr Battlesphere
- 1 Myr Retriever
- 1 Ojer Taq, Deepest Foundation // Temple of Civilization
- 1 Oltec Matterweaver
- 1 Reveillark
- 1 Sai, Master Thopterist
- 1 Scrap Trawler
- 1 Securitron Squadron
- 1 Shrieking Drake
- 1 Sphinx of the Revelation
- 1 Tekuthal, Inquiry Dominus
- 1 The Reality Chip
- 1 Thought Monitor
- 1 Urza, Lord High Artificer
- 1 Urza, Prince of Kroog
- 1 Whirler Virtuoso
Artifacts (19)
- 1 Aether Refinery
- 1 Animation Module
- 1 Ashnod's Altar
- 1 Automated Assembly Line
- 1 Contagion Engine
- 1 Cursed Mirror
- 1 Decoction Module
- 1 Gonti's Aether Heart
- 1 Idol of Oblivion
- 1 Isochron Scepter
- 1 Izzet Generatorium
- 1 Krark-Clan Ironworks
- 1 Magistrate's Scepter
- 1 Mystic Forge
- 1 Nim Deathmantle
- 1 Phyrexian Altar
- 1 Sensei's Divining Top
- 1 Sol Ring
- 1 Stone Idol Generator