Battlefield Strategies - The Waiting Game

Kardur, Doomscourge Art by Jeff Miracola
Vikings, a race against time, and strategic...waiting? What was going on in 1066?
Welcome to Battlefield Strategies; the series where we take a look at real battles from our past and examine the strategies that granted victory to see if they can be used to equal effect in Commander at the kitchen table. Without further ado, let's jump into our first battle!
The Battle of Hastings
In the year 1066, Edward, the king of England, died, leaving no direct successor. The English aristocrats held a council and elected Harold Godwinson, the noble with the most prestige and best ties to the previous king, to be the new ruler of the British Isles. This selection was not the most popular worldwide as two other rulers believed they had a better claim to the throne. Harold Hardrada, the king of Norway, claimed rule based on an alleged agreement between his predecessor and an earlier king of England. The other claimant to the throne was William, Duke of Normandy. William had claimed that Edward had named him successor and that Harold Godwinson had witnessed it. There were now three claimants to the throne, and only one would be left standing.
Harold Hardrada was the first invader to land in England and immediately began a march south, raiding and conquering towns. He even managed to take the city of York which would give him a fortified presence on English soil. Unfortunately for him, Harold Godwinson marched north much quicker than anticipated and caught the Norweigians off guard and Hardrada was defeated at the battle of Stamford Bridge. The Northmen inflicted a toll on the English however and Harold Godwinson's army was tired, battered, and diminished. To top it all off, Harold found out that William had landed and had to march that tired army back to the southern shore as fast as possible. He finally met William just outside the town of Hastings and claimed a well fortified hill.
At 9 am, the battle began. It seemed at first like the tired and beleaguered English would win the day as their defensive position uphill proved a massive obstacle for the Normans to overcome. After the Normans began to retreat, supposedly due to a rumor that William had been killed, the English pursued, thinking that the battle was soon to be over. William rallied his men and routed the English now that they were on even ground. Seeing how well that worked, William then repeated the tactic at least two more times, both with great success. Around dusk, King Harold was reportedly struck in the eye by an arrow and the battle was effectively over. William the Conqueror was now King of England.
The Strategy
While we could take a look at the fake retreat tactic used by William for this article. I would argue that it is not what ultimately gave the Norman a victory. What truly led to William's victory was that his enemies defeated themselves and he swooped in to clean up what was left. I can say that I have won many a Magic game by doing the exact same thing. It may not strike you as a very fun tactic, but we will take this strategy and make it proactive. And we get to use one of the new Kaldheim legends to do it!
The Commander
Kardur is a great commander that is part of a slew of very good uncommon legendaries in Kaldheim. While he doesn't blow the vanilla test out of the water, he's not terrible. Like William, he really wants your opponents to fight each other. Goad is quickly becoming a premiere commander keyword as people begin to realize just how powerful that effect is. Kardur not only goads all opponents' creatures, but he helps keep you going if you become a target by gaining life every time an attacking creature dies. Let's look at some basic strategies that help our opponents defeat each other.
Goad
Not only is Kardur a mass goad from the command zone, but we also have a few great cards that give us the same effects. Disrupt Decorum
Attack Elsewhere
When we don't have goad online, we need ways to incentivise our opponents to attack each other and not us. Cards like Koskun Falls
Another way to ensure we are the last commander standing is to incentivise our opponents to attack each other. Xantcha, Sleeper Agent
Finishers
Once our opponents have beat each other to a pulp, it's time for us to clean up. Dropping a Hellrider
Last Walker Standing
View on ArchidektCommander (1)
Creatures (25)
- 1 Agitator Ant
- 1 Archfiend of Despair
- 1 Crypt Ghast
- 1 Dread
- 1 Emberwilde Captain
- 1 Erebos, God of the Dead
- 1 Frenzied Saddlebrute
- 1 Frontier Warmonger
- 1 Fumiko the Lowblood
- 1 Geode Rager
- 1 Grenzo, Havoc Raiser
- 1 Hellrider
- 1 Judith, the Scourge Diva
- 1 Kazuul, Tyrant of the Cliffs
- 1 Magus of the Wheel
- 1 Marton Stromgald
- 1 Ogre Battledriver
- 1 Rampaging Ferocidon
- 1 Sower of Discord
- 1 Spitfire Lagac
- 1 Tectonic Giant
- 1 Tunneling Geopede
- 1 Varchild, Betrayer of Kjeldor
- 1 Warmonger Hellkite
- 1 Xantcha, Sleeper Agent
Instants (5)
Sorceries (9)
Artifacts (8)
Enchantments (15)
Planeswalkers (1)
Who knew waiting could be so proactive? Have fun utilizing this strategy around the kitchen table battlefield or the one in the webcams! One more piece of advice; don't forget that Magic is a social game and your voice can also be a deterrent. Make sure to let your opponents know that the player across the table is the "real threat." Next time we will take a look at a maneuver that Sun Tzu, author of The Art of War, speculated was impossible to completely pull off! See ya then!