Hello, and welcome to Am I the Bolas?
This column is for all of you out there who have ever played some Magic and wondered if you were the bad guy. I'm here to take in your story with all of its nuances so I can bring some clarity to all those asking, "Am I the Bolas?" Whether it's because of a mean play or even just getting bored with your playgroup, I'm ready to hear you out and offer advice. All you have to do is email firstname.lastname@example.org!
I'm Mark Carbonza, and I just got a new pet!
ISN'T HE ADORABLE?!
This week, a tale of frustration.
(Edited for clarity, brevity, for fun, stuff, you get it.)
LET ME IN, MARK!
IT'S A PUSH, NOT A PULL, ARCANTOS!
Hi, Arcantos! Thanks for writing in. I appreciate everyone who writes into the column whether it's to share their own story or a Reddit post that made them think "better show Mark". Thank you!
This submission is a little tricky because it touches on a few things worth discussing.
- Spite plays in general
- Spite plays as retribution for a game action from another game
- Do your opponents owe you a fun time when they're doing what's right for their game?
- The ease to disconnect when playing online.
Let's get started.
When people talk about spite plays, what's often left out is the fact that yeah, sometimes you need to send a message and that message is "don't mess with me". (Editor's note: Mike, you know other words exist and I have replaced your favorite one with another more appropriate word.) This is a fair way to use spite plays in game. Retaliation is a deterrent. But you have to be reasonable.
What isn't cool is bringing drama from another game into a new one. It's one thing to note that one player is retaliative or another is a pushover, but toa turn one because an opponent countered your potentially game-winning last game? That's pettiness. And I hate it. Have I done it before? Yeah, I have emotions and sometimes I'm more vulnerable in the wrong ways than I want to be. But it is absolutely not the way to play.
This leads me to the third piece, which is Arcantos getting his commander removed for the fifth time. Arcantos, bud. I feel for you. This sucks so much, especially in what is clearly a glass cannon Voltron commander. That said, that's the risk you run with a commander like this and should be something you expect at a table of players who think you're a threat.
After having played aand requiring the Tameshi player's artifact to get your plan back on rails, it feels like the table talk probably turned to you saying something like "no hard feelings, I really need this to finally have my commander out for the fifth time to do anything this game"; reasonable.
It is at once the meanest and yet funniest thing to remove your commander again. If it was a game with a bunch of best friends playing and you whined about having you commander removed all game but you finally found a way after havingin your hand as the one way out and then you got it knocked off again, there's no way everybody isn't falling out of their seats laughing. That is the funniest move anybody can pull.
Playing with strangers and blaming theis such a wild move to me. If this was a spite play for your opponent getting his game-winning blown up last game, he sucks, is the Bolas, glad you blocked him. If it's literally that there is nothing on the board but your commander that now gets scary because you've been stockpiling Auras and Equipment in your hand all game from not being able to play them, that might just be good threat assessment! Tameshi players be havin' removal, dude. Those cards can feel like they're burning a hole in your pocket and demand to be played. Mind you, this was in response to you playing your second modification on your commander, so that could absolutely be scary.
Let's face a fact, given all the information you've provided: The Tameshi player made the optimal call here.
He made the right call, it seems. And you being upset about it is not his responsibility.
There is a trend in Magic for the last couple of years - a trend this column is based on even - which is that it's important to cultivate an environment in which people can have fun. I agree! I want everybody to have a good time.
I doubt Tameshi was stoked to have sat through the same board wipes that you did from Preston. Then a mana rock gets destroyed, not a huge deal to the recursion guy, but still. The final nail in the coffin is witnessing a commander get suited up knowing that there is a 66% chance they're getting attacked by Stangg or his twin. You have to take care of that if the Twins are getting kitted up! It's the right move. Was it maybe a better call to offer a deal? Yeah, better in terms of the Fun Contract, but in terms of the game? No! He's putting your commander out of reach and making sure he can move toward a win.
Finally, I'll never say you're a villain for walking away when you're upset. I think it's best to remove yourself from a situation if there's no chance of deescalating anytime soon. Some people need conversation and others need space. That's a fair move. Blocking them is fine to because you are in control of who you want to play with. You're not the Bolas. But I think having a think on this situation and taking on their perspective is probably going to make you realize that they aren't really one either.
That's the secret to the column. Nobody's a full Bolas unless they're really being a piece of (Editor's Note: Mike!).
Thanks for reading! Message me your stories at email@example.com !