Wolverine, Best There Is "I Said Stop Fighting!" - Plot Twist #24

Welcome back to Plot Twist, the series where we build a Commander deck that looks like it'll tell one kind of story only to throw out a twist for our opponents mid-game. If you're joining us for the first time, welcome! I'd encourage you to check out the previous articles in the series to get a sense of the types of stories we're looking to tell.
In our most recent decklist, we built an Alesha, Who Laughs at Fate
While we've done the twist with Universes Beyond commanders, like The Wise Mothman from Fallout and Haytham Kenway from Assassin's Creed, before, this is the first time we're taking a look at a commander that's exclusively available in a Secret Lair product.
As someone who watched plenty of X-Men: The Animated Series while shuffling up a Type 2 deck built around Thorn Elemental
How Does Wolverine Work?
Wolverine, Best There Is
Wolverine's second ability reads "At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him." We can definitely take advantage of this with fight spells and effects like Ulvenwald Tracker
In case Wolverine doesn't survive combat or a fight effect, his final ability is regenerate for only . Regenerate is a rather old mechanic that replaces what happens with a creature would be destroyed by instead having it become tapped, removed from combat, and having all damage on it 'healed'.
When you're looking to have your creatures deal damage as often as Wolverine, Best There Is
By taking a look at Wolverine's EDHREC Page, that's exactly what brewers seem to be up to. In fact, Wolverine is already the fourth most popular fight commander just a few weeks after its release at the time of writing. Cards that quickly buff Wolverine, like Unnatural Growth
My only issue with this gameplan is that Wolverine, Best There Is
Instead of leaning into the expected, this week we're going to be taking the fight directly to our opponents' faces.
Doing the Twist
Yep, you heard that right, this week's Plot Twist decklist is looking to streamline things a bit and fight our opponents themselves with spells like Soul's Fire
We're definitely going to be leaning into plenty of fight effects to both trigger Wolverine, Best There Is
Ultimately, we're hoping to reliably buff Wolverine's power enough that we can do tons of damage to our opponents' faces at instant speed.
Swole-verine (I'll See Myself Out)
While buffing Wolverine, Best There Is
Nissa, Ascended Animist
Vigor
We're also running quite a few ways to add incremental +1/+1 counters to our creatures as we go in this deck. Biophagus
The trio of Thickest in the Thicket
Starting the Fight(s)
Beyond the two 'mass fight' spells of Chandra's Ignition
For this week's decklist, we prioritized fight spells that are instants, can target our own creatures, and those that provide a little extra value (a +1/+1 counter, proliferate, card advantage, etc.) over more mana-efficient options, like Prizefight
This is a good time to talk about the handful of 'fight' effects that we can actually use to do damage directly to our opponents: Fiendlash
Wolverine is often the best choice because its Unrivaled Lethality ability will double that damage, even if we have to sacrifice Wolverine to Voldaren Thrillseeker
A Wee Bit of Infect for Flavor
I know infect isn't everyone's jam since it doesn't scale in Commander, like life totals do, but it's important to have ways for decks like this to win even if our opponents are gaining tons of life. The single best card for us to win with infect is probably Grafted Exoskeleton
It's important to note that infect applies to any damage, as noted on the Gatherer page for Grafted Exoskeleton, so if Wolverine has five or more power it will do enough infect damage to knock out a single player thanks to its Unrivaled Lethality ability. It's a bit of a corner case, but one of my favorite things about Commander is running a deck like this and having to navigate my way out of edge cases like a team full of indestructible creatures protected by an Avacyn, Angel of Hope
There are a smattering of other cards in the deck that grant poison counters as well. Contaminant Grafter
Bloated Contaminator
It's worth highlighting a few of the proliferate cards this week's deck is running here as well. Smell Fear
I'm always a fan of cards that can serve two roles in a deck that is trying to do a ton of things at once like this week's decklist is. Urban Daggertooth
While I don't think Staff of Compleation
Winning with Style
Being able to hit an opponent really hard with Brash Taunter
It's also worth remembering that you can use Brash Taunter
Normally, we'd have to wait a few turns to activate that ability, but if we can proliferate twice the turn that we cast Lukka (easy enough with cards like Evolution Sage
Toralf, God of Fury
I'm running it in my Marchesa Wizards kindred deck right now, and it's a great way to steadily chip away at our opponents' life totals. We also have a trio of small creatures in Cacophony Scamp
Spikeshot Elder
A Few Additional Twists for Good Measure
As I started digging into this week's decklist that cared about our creature's power and allowing them to fight in unusual ways, I came across more than a few interesting cards. I'm really fascinated by using Lukka, Coppercoat Outcast
You'll need to have some way to get two extra loyalty counters onto Lukka, but that's gotten easier to achieve with the release of Phyrexia: All Will be One and Fallout over the last two years and the extra proliferate cards they added. I feel like Kami of Whispered Hopes
Surrak and Goreclaw
Last but not least, I want to call out Legolas, Master Archer
Here's the full decklist for you to peruse:
I Said Stop Fighting!
View on ArchidektCommander (1)
Lands (37)
- 1 Arena of Glory
- 1 Boseiju, Who Endures
- 1 Castle Garenbrig
- 1 Cinder Glade
- 1 Command Tower
- 1 Commercial District
- 1 Cragcrown Pathway // Timbercrown Pathway
- 1 Fire-Lit Thicket
- 1 Flamekin Village
- 7 Forest
- 1 Hall of the Bandit Lord
- 1 Hanweir Battlements
- 1 Inkmoth Nexus
- 1 Karn's Bastion
- 1 Karplusan Forest
- 1 Kessig Wolf Run
- 1 Mossfire Valley
- 1 Mosswort Bridge
- 3 Mountain
- 1 Reliquary Tower
- 1 Rockfall Vale
- 1 Rootbound Crag
- 1 Scavenger Grounds
- 1 Shifting Woodland
- 1 Spire Garden
- 1 Stomping Ground
- 1 Temple of the False God
- 1 Thornspire Verge
- 1 Yavimaya, Cradle of Growth
Creatures (35)
- 1 Beast Whisperer
- 1 Biophagus
- 1 Birds of Paradise
- 1 Bloated Contaminator
- 1 Brash Taunter
- 1 Cacophony Scamp
- 1 Cankerbloom
- 1 Contaminant Grafter
- 1 Defiler of Vigor
- 1 Elvish Mystic
- 1 Evolution Sage
- 1 Evolution Witness
- 1 Flaming Tyrannosaurus
- 1 Fyndhorn Elves
- 1 Giggling Skitterspike
- 1 Gleeful Arsonist
- 1 Halana and Alena, Partners
- 1 Heartfire Hero
- 1 Kami of Whispered Hopes
- 1 Legolas, Master Archer
- 1 Llanowar Elves
- 1 Neyith of the Dire Hunt
- 1 Ohran Frostfang
- 1 Park Heights Maverick
- 1 Ravenous Tyrannosaurus
- 1 Selvala, Heart of the Wilds
- 1 Spikeshot Elder
- 1 Stuffy Doll
- 1 Surrak and Goreclaw
- 1 Toralf, God of Fury // Toralf's Hammer
- 1 Urban Daggertooth
- 1 Vigor
- 1 Voldaren Thrillseeker
- 1 Zhur-Taa Druid
- 1 Zopandrel, Hunger Dominus
Instants (7)
Artifacts (9)
Sorceries (6)
Planeswalkers (2)
Enchantments (3)
Roll the Credits
I hope you enjoyed reading the latest edition of Plot Twist featuring Wolverine, Best There Is
You can check out my other articles here or see what decks I'm currently playing here. I've been tinkering around with my Signature Ikra/Bruse Secret Commander Wild Pair Deck lately and really enjoying looking back at the deck now that I've gotten quite a few games under my belt with it. I'm constantly toying with new ideas like this Mono-Green 'Reanimator' Deck and Colorless Combo deck and would love to hear your thoughts on them there.
Stay tuned to see what other twists and turns are headed your way in the next edition of Plot Twist.