Hidden Strings - Swans of Bryn Argoll

(Swans of Bryn Argoll | Art by Eric Fortune)
The Nameless Ones
Hello everyone, and welcome to another installment of Hidden Strings, the article series where we build decks whose commanders can be your favorite Joe Schmoe and plain Jane.
Last time, I shared with you my attempt at a mono-white deck that could rival Simic's ramp and draw power. That build relied heavily on the much powerful and very fun (such wow
Today, then, we'll embrace a riskier but more engaging approach, and we'll do that by building around what in my humble opinion is one of the most "should be legendary" creatures ever printed:
The Deck
Regardless of the secret commander we choose, the task of picking a face leader for the deck often comes with the temptation to go all-in on adding multiple colors. After all, red
However, in what you might start to recognize as a recurring theme of my deckbuilding philosophy, taking the easy road is often the prelude to spoiling our own fun, so I actually prefer to stick to the lowest number of colors required for the deck to work.
Inscrutable Plans
As luck would have it, Azorius is home to the perfect leader for this build, one that can easily grab the Swans
This, then, also makes for a wonderful opportunity to come up with a sweet build for a barely played commander, and that's already a win in my book!
Peck-a-boo
Of course, the first thing we'll need to do in order to enact our gameplan is to profitably resolve our commander's trigger.
This can be achieved in a number of ways, the most obvious of which is straight up looking at one of our opponents' hand. Git Probekill two birds with one stone get a nice two-for-one, since knowing a single card held by one of our opponents is enough for Isperia
Duck Hunt
Once our honorary commandersitting flying on the battlefield, hunting season officially begins: the red mages at our pod will start firing shots
Of course, we could (and should) try to thwart some of these attempts, as we certainly don't want anybody at the table to draw 13 cards for a single red mana
Fire and Reload
Like the saying goes, the best defense is often a good attack: if we're the ones setting up the duck hunt, then we should definitely be ready with the right tools for the job and try to press the advantage before the other players have a chance to join in on the fun.
While Azorius is not exactly famous for its burn spells, white mages do actually like to throw damage around when combat is happening: cards like Iron Verdict
Protected Species
Now that we have a full grip, we should start looking for measures to prevent getting hoisted by our own petard. As most group hug strategies teach us, a few cards flowing around the table can be okay, especially if they're offered as a political tool to help someone else get back into the game or deal with opposing threats. However, we surely don't want our opponents to outdraw us in the long run, so our deck should include a few cheap ways to foil the most blatant attempts at exploiting the magical feathers of our Swans
Phasing
Ugly Ducklings
A few cards remain that don't fall under any specific category but that still provide desirable effects for our deck.
Whether directly or through a couple of steps, Karmic Guide
Bounty of the Hunt
Many of our wins with this deck will come off of generic beatdown
Taking a look at more explicit win conditions, Body of Knowledge
(Snow-)Covering the Basics
And, once again, it's that time of the deckbuilding process.
Pentad Prism
Our interaction package also relies heavily on our main themes:
Remorseful Cleric
Duck Hunt
View on ArchidektCommander (1)
Lands (33)
Artifacts (5)
Creatures (28)
- 1 Alseid of Life's Bounty
- 1 Benevolent Bodyguard
- 1 Body of Knowledge
- 1 Cartographer's Hawk
- 1 Crashing Drawbridge
- 1 Dream Trawler
- 1 Drift of Phantasms
- 1 Drogskol Captain
- 1 Jubilant Skybonder
- 1 Karmic Guide
- 1 Knight of the White Orchid
- 1 Linvala, Shield of Sea Gate
- 1 Ornithopter of Paradise
- 1 Rattlechains
- 1 Remorseful Cleric
- 1 Selfless Savior
- 1 Selfless Spirit
- 1 Silverblade Paladin
- 1 Siren Stormtamer
- 1 Stenn, Paranoid Partisan
- 1 Stormscape Familiar
- 1 Swans of Bryn Argoll
- 1 Thieving Skydiver
- 1 Triskaidekaphile
- 1 Vendilion Clique
- 1 Warden of Evos Isle
- 1 Watcher of the Spheres
- 1 Wispmare
Instants (19)
- 1 Brainstorm
- 1 Brave the Elements
- 1 Channel Harm
- 1 Clairvoyance
- 1 Divine Arrow
- 1 Foil
- 1 Gideon's Reproach
- 1 Iron Verdict
- 1 Jwari Disruption // Jwari Ruins
- 1 Kabira Takedown // Kabira Plateau
- 1 March of Swirling Mist
- 1 Peek
- 1 Pull from Eternity
- 1 Sejiri Shelter // Sejiri Glacier
- 1 Slip Out the Back
- 1 Snap
- 1 Summary Judgment
- 1 Wanderer's Intervention
- 1 You Hear Something on Watch
Sorceries (8)
Enchantments (5)
Planeswalkers (1)
Potential Upgrades
At the time of writing, low prices for this list put it a tad above the $40 mark (excluding basic lands). As usual, let's now see what higher budgets have to offer to the deck.
$2-5
In this first price range we find a lot of small efficiency upgrades, but also a few interesting effects:
Phyrexian Vindicator
$5+
Aside form the obvious flavor win of Swan Song
Invasion of Gobakhan
Final Parting
And there you have it! A unique (and very fun) Azorius burn deck led by Isperia Swans of Bryn Argoll
Do you love it? Do you hate it? Let me know in the comments! And while you're at it, feel free to leave a suggestion for a card you'd want to see as a hidden commander: I'm always up for a deckbuilding challenge.
Until next time!