Breaking into Oathbreaker: Thoughts, Bans, and Deckbuilding

Chandra, Flamecaller |Illustrated by Jason Rainville
Chandra's Triumph |Illustrated by Kieran Yanner
Hello everyone! Welcome to Breaking into Oathbreaker, the series where I help bridge the gap between Oathbreaker and Commander. I'm going to be assuming you've at least heard of Oathbreaker and are familiar with the basics of the format. If you haven't, I'd suggest you checkout their website here. In this week's article, I'll be addressing some of the complaints I've heard about the format, a brief analysis of the banned list compared to Commander's, and a basic introduction of deckbuilding for the format, so without further ado, let's get into it!
Addressing Common Complaints
One of the most common complaints I've heard when bringing up the format to other players is the seemingly overpowered, unfun, or just straight degenerate combinations. One of the combos I've heard repeated is Narset, Parter of Veils
The other complaint I've heard, granted not as often, is the fear of the format being solved. There are over 200 Oathbreaker-legal planeswalkers and over 5,000 possible signature spells. I will let the people who are better at math than me calculate the exact combinations, but it is a lot. Even CEDH isn't solved and there are a ton of resources for that format. Much like Commander, there will be combinations that might be considered "best" for a certain archetype, but that doesn't mean you have to build that deck.
Overall, I think the format is in a great spot and lets you play with some of commander's more overpowered cards.
Slow Down There Bud
One of the biggest differences of the formats is Oathbreaker's lack of generically powerful fast mana. You lose access to the best mana rocks of Commander: Sol Ring
Since we get a free spell in the command zone, certain rituals are banned: Dark Ritual
Notably, Mox Opal
One-Card Combos
Similar to the fast mana, one-card combos are banned as well. Giving a player access to cards such as Doomsday
However, some of Commander's most notorious combo pieces are unbanned here. You can play your Paradox Engine
Banned 'Walkers
The final banned card I want to bring up is Saheeli, the Gifted
Freeeeeedom
Of the roughly 45 cards banned in Commander, excluding the culturally sensitive and silver-bordered ones, 19 of them are legal in Oathbreaker, including everyone's favorite otter, Lutri, the Spellchaser
I'll include a link to a google sheet I made comparing the banned lists at the end of the article so you can look over all of the cards.
Building Your Deck
I'm sure you all know of the different Commander deckbuilding templates floating around the internet from popular content creators. For the sake of this article I tend to use this general outline when building decks:
- 45-50 mana sources (including ramp)
- 8-10 card draw effects (effects that provide two or more cards)
- 6-8 targeted removal and/or counter spells
- 2-3 board wipes
- 0-3 flexible tutors
- 1-2 graveyard hate
- 1-3 graveyard recursion
I try to overlap all of these with whatever the theme of my deck is so I have more flex spots. But for Oathbreaker, you shouldn't simply reduce these numbers by 40% and call it a day. Given the more limited card slots, I tend to use 1v1 60-card decks of whatever archetype I'm building as a pseudo-guide. For example, if I wanted to build a Storm deck, I would use a Modern Storm list as a starting point.
There isn't going to be a hard and fast rule when building your deck. I wish I could tell you the exact ratios to use, but it will be dependent on deck strategy. There are a few things to keep in mind when brewing a new list, however. How proactive or reactive is your deck? How reliant are you on having your oathbreaker out or access to your signature spell? What is the curve of your deck?
For example, I have a Kaito, Dancing Shadow
Compare that to my Tyvar, Jubilant Brawler
Selecting Your Signature Spell
There are a several things I think about when picking a signature spell for a deck.
First, does the spell fit the theme of the deck? For example I wouldn't want to run The Elderspell
Second, what is the purpose of the spell? Do I want to have access to card draw, removal, or a tutor every game? For a mono-green deck you might play Shamanic Revelation
And finally, how much hate will I get for playing this spell? There are some seemingly powerful cards you can play as your signature spell. You have Demonic Tutor
Be careful not to pick something that is seemingly too powerful or you're likely to get either focused down or have your oathbreaker removed to prevent you from casting the spell.
Final Thoughts
Overall, I am excited to see where this format goes over the next several years. Do I think this will become the most played format over the next few years? Probably not, but that isn't a bad thing. The community around this format is growing every day, and as more content about it is created, it will naturally get more eyes on it. It doesn't have to be the next big format to be successful. Both formats can coexist and likely will. Oathbreaker might be the format you play to feed your inner Spike, making fast combo decks and battling it out. Or you make the swap because Commander games are long and you want something quick. Whatever the reason, I'm excited to hear your thoughts and experiences with the format.
I'm going to be reaching out to my LGS to try an Oathbreaker FNM with the official Oathbreaker precons. You can find the list of the precons over at http://Oathbreakermtg.org
This has been the first installment of Breaking into Oathbreaker. Tune in next time where I'll be going over some staples of the format! Make sure to check out my YouTube channel, BathroomBrewsMTG, for weekly MTG content and the accompanying video. Also please follow me on Twitter. If you'd like to take your support further you can sign up for my Patreon.
Google sheet: https://docs.google.com/spreadsheets/d/1TCeAYo5297GPqslxz7VihSutUVTNf-lIAZivAERdXE4/edit?usp=sharing
This has been Ben, from BathroomBrewsMTG, and remember, always wash your hands.